Try to do both FD allocations up front instead of interleaved between
assigning them to the descriptor table. This prevents us from failing
in the middle of setting up the pipes.
Our existing implementation did not check the element type of the other
pointer in the constructors and move assignment operators. This meant
that some operations that would require explicit casting on raw pointers
were done implicitly, such as:
- downcasting a base class to a derived class (e.g. `Kernel::Inode` =>
`Kernel::ProcFSDirectoryInode` in Kernel/ProcFS.cpp),
- casting to an unrelated type (e.g. `Promise<bool>` => `Promise<Empty>`
in LibIMAP/Client.cpp)
This, of course, allows gross violations of the type system, and makes
the need to type-check less obvious before downcasting. Luckily, while
adding the `static_ptr_cast`s, only two truly incorrect usages were
found; in the other instances, our casts just needed to be made
explicit.
Prior to this change, both uid_t and gid_t were typedef'ed to `u32`.
This made it easy to use them interchangeably. Let's not allow that.
This patch adds UserID and GroupID using the AK::DistinctNumeric
mechanism we've already been employing for pid_t/ProcessID.
Previously, we would try to acquire a reference to the all processes
lock or other contended resources while holding both the scheduler lock
and the thread's blocker lock. This could lead to a deadlock if we
actually have to block on those other resources.
There are callers of processes().with or processes().for_each that
require interrupts to be disabled. Taking a Mutexe with interrupts
disabled is a recipe for deadlock, so convert this to a Spinlock.
There's no need to disable interrupts when trying to access an inode's
shared vmobject. Additionally, Inode::shared_vmobject() acquires a Mutex
which is a recipe for deadlock if acquired with interrupts disabled.
We have seen cases where the map fails, but we return the region
to the caller, causing them to page fault later on when they touch
the region.
The fix is to always observe the return code of map/remap.
This was only ever called immediately after FutexQueue::try_remove()
to VERIFY() that the state looks exactly like it should after returning
from try_remove().