Fixes minor organizational inconsistency and zeroes initializations
for rows and columns as the previous values haven't been meaningful
since the map was converted to a scrollable widget. No functional
changes.
The editor now unmasks fonts on load, mapping their glyphs to the
complete unicode character set, and masks them upon saving to
reduce disk space. This is a naive approach in terms of memory
usage and can be improved but whose immediate goal is to allow
editing any glyph without concern for range allocation.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
Actions are now shared between menu bar and toolbar. Adds an edit
menu to complement toolbar actions. Glyphs are now passed as ints
instead of u8s; fixes Latin Extended+ glyphs failing to update in
real time on map. Converts weight and type to more human-readable
combo box lists. Selected glyph now scrolls into view on load.
This makes it easier to work in FontEditor at low resolution.
Previously glyph map resized itself and the parent window to
accomodate fonts, which isn't ideal. Users typically control
window size/position after launch; widgets have to make do.