We can lose profiling timer events for a few reasons, for example
disabled interrupts or system slowness. This accounts for lost
time between CPU samples by adding a field lost_samples to each
profiling event which tracks how many samples were lost immediately
preceding the event.
Now that the profiling timer is independent from the scheduler the
user will get quite a few CPU samples from "within" the scheduler.
These events are less useful when just profiling a user-mode process
rather than the whole system. This patch adds an option to Profiler to
hide these events.
Previously Profiler would use the stack depth to draw the timeline
graphs. This is not an accurate representation of whether a thread
is "busy" or not. Instead this updates the timelines to use the
sample count.
This check only existed to prevent crashing the target process back
when programs were listening for incoming Inspector connections.
Now that we talk to InspectorServer instead, and it already has a
communication channel with the target, this is no longer an issue.
Since applications using Core::EventLoop no longer need to create a
socket in /tmp/rpc/, and also don't need to listen for incoming
connections on this socket, we can remove a whole bunch of pledges!
Core::EventLoop now makes an outbound connection to InspectorServer
instead of listening for incoming connections on a /tmp/rpc/PID socket.
This has many benefits, for example:
- We no longer keep an open listening socket in most applications
- We stop leaking socket files in /tmp/rpc
- We can tighten the pledges in many programs (patch coming)
With the new InodeWatcher API, the old style of creating a watcher per
inode will no longer work. Therefore the FileWatcher API has been
updated to support multiple watches, and its users have also been
refactored to the new style. At the moment, all operations done on a
(Blocking)FileWatcher return Result objects, however, this may be
changed in the future if it becomes too obnoxious. :^)
Co-authored-by: Gunnar Beutner <gunnar@beutner.name>
Not sure why some menus did have one and others didn't, even in the
same application - now they all do. :^)
I added character shortcuts to some menu actions as well.
Okay we've tried this twice now, and nobody ends up working on it.
Meanwhile, more and more people are using GML, and I think it's safe
to say that GML is the future of GUI development here.
So let's get rid of the old form editor from HackStudio and pave the
way for integrating GML editing into the IDE instead. :^)
Previously, to get the globally available declarations in a document
(including declarations from headers), we would have to recursively
walk the #include tree and get the declarations of each included
document.
To improve upon this, we now store a HashTable of globally available
declaration from included header files in each document, and populate
it when we first process the document.
Before this, invoking simple autocomplete actions in code documents
that had a very large #include tree (e.g when <LibGUI/Widget.h> was
included) hang the CppLanguageServer process and used 100% CPU until
the process ran out of memory.
Now, the autocomplete request in that situation returns immediately :^)
Renamed the virtual from "on_edit_action" to "will_execute" so it
doesn't clash with our convention for Function hook names.
Also tighten the parameter type to GUI::TextDocumentUndoCommand
since that's the only kind of command it will receive.
This enables us to use keys of type NonnullRefPtr in HashMaps and
HashTables.
This commit also includes fixes in various places that used
HashMap<T, NonnullRefPtr<U>>::get() and expected to get an
Optional<NonnullRefPtr<U>> and now get an Optional<U*>.
Have TextDocument listen for state changes on the internal undo stack,
and forward those to all clients via a new virtual function.
This simplifies updating the can_undo / can_redo states of TextEditor.
There is no need to iterate through all events in a profile when
loading the timeline view, as soon as we see one event we can
move on to the next process.
The architecture here is a little bit convoluted. I ended up making a
new container widget (TimelineContainer) that works similarly to
GUI::ScrollableContainerWidget but has two subwidgets (a fixed header
that only scrolls vertically, and the timeline view that scrolls on
both axes.)
It would be nice to generalize this mechanism eventually and move it
back into LibGUI, but for now let's go with a special widget for
Profiler so we can continue iterating on the GUI. :^)
Instead of smashing together all the samples into a single timeline,
make one per process and put them all in a ScrollableContainerWidget.
This makes it much easier to see which processes were active and when.
No timeline is displayed for processes with zero samples in the profile.
This also moves Widget::load_from_json into Core::Object as a virtual
function in order to allow loading non-widget objects in GML (e.g.
BoxLayout).
Co-authored-by: Gunnar Beutner <gbeutner@serenityos.org>
This changes client methods so that they return the IPC response's
return value directly - instead of the response struct - for IPC
methods which only have a single return value.