The first byte of the EBDA structure contains the size of the EBDA
in 1 KiB units. We were incorrectly using the word at offset 0x413
of the BDA which specifies the number of KiB before the EBDA structure.
The `aarch64/t-aarch64` makefile fragment needs to be included for the
aarch64-specific parts of GCC to be built. Before 738e52da5, this was
done implicitly, but now it is not. This caused the following error when
building the toolchain: "aarch64-builtins.o: No such file or directory".
Contradictory to the comment above it, this while loop was actually
clearing the selectors above or equal to the edited one (instead of
the selectors that were skipped when the gdt was extended), this wasn't
really an issue so far, as all calls to this function did extend the
GDT, which meant this condition was always false, but future calls to
this function that will try to edit an existing entry would fail.
The wrong conception that done() would stop the program flow right there
lead to the lambda not properly aborting when no filter was selected.
The ExecAborted would be processed and then the nullptr that was
m_selected_filter would be happily dereferenced.
This patch fixes that.
Now, the filters can supply the Filter Gallery with a GUI::Widget such
that the user can interact with the filter. The Filter Gallery in turn
only calls apply() on the filter once it should be run.
This decouples the PixelPaint filters a lot from the ones supported by
LibGfx and paves the way to filters with settings.
For now there still are just the plain LibGfx filters so this change
feels like introducing a lot of boilerplate, but in the future there
will be a lot more to see.
As noted in the prototype comments, this implementation becomes less
accurate as the precision approaches the limit of 100. For example:
(3).toPrecision(100)
Should result in "3." followed by 99 "0"s. However, due to the loss of
accuracy in the floating point computations, we currently result in
"2.9999999...".
There's only two places where we're using the C99 feature of array
designated initalizers. This feature seemingly wasn't included with
C++20 designated initalizers for classes and structs. The only two
places we were using this feature are suitably old and isolated that
it makes sense to just suppress the warning at the usage sites while
discouraging future array designated intializers in new code.
Enable the warning project-wide. It catches when a non-virtual method
creates an overload set with a virtual method. This might cause
surprising overload resolution depending on how the method is invoked.
The Clang implementation of this warning protects against some undefined
pre-processor behavior while ignoring function-like macros. The gcc
implementation also warns on function-like macros, and is therefore
noisy.
These were removed in the Superbuild conversion. Re-add the checks that
make sure that if there's a toolchain update, developers re-build their
toolchain.
Before this patch, `which ""` or `type ""` would say that the empty
string is `/usr/local/bin/`.
Convert callers to consistently call is_empty() on the returned string
while we're at it, to support eventually removing the is_null() String
state in the future.
Certain C Libraries have (unfortunately) included strings.h as a
part of string.h, which violates the POSIX spec for that specific
header. Some applications rely on this being the case, so let's
include it in our string.h
This allows specifying which directory to extract to or create
from.
I would have used the *at variants of the functions, but some
weren't implemented yet.
This is another major milestone on our journey towards removing global
VM exception state :^)
Does pretty much exactly what it says on the tin: updating
ASTNode::execute() to return a Completion instead of a plain value. This
will *also* allow us to eventually remove the non-standard unwinding
mechanism and purely rely on the various completion types.