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7 commits

Author SHA1 Message Date
Liav A
0a5416a87a Kernel: Mark Console::{hide,show}_cursor methods protected
Only the Console code in the Graphics directory should be able to call
on these methods. The set_cursor method stays public as VirtualConsole
uses that method to change the cursor position.
2022-09-20 20:51:03 +01:00
Andreas Kling
11eee67b85 Kernel: Make self-contained locking smart pointers their own classes
Until now, our kernel has reimplemented a number of AK classes to
provide automatic internal locking:

- RefPtr
- NonnullRefPtr
- WeakPtr
- Weakable

This patch renames the Kernel classes so that they can coexist with
the original AK classes:

- RefPtr => LockRefPtr
- NonnullRefPtr => NonnullLockRefPtr
- WeakPtr => LockWeakPtr
- Weakable => LockWeakable

The goal here is to eventually get rid of the Lock* classes in favor of
using external locking.
2022-08-20 17:20:43 +02:00
Andreas Kling
e475263113 AK+Kernel: Add AK::AtomicRefCounted and use everywhere in the kernel
Instead of having two separate implementations of AK::RefCounted, one
for userspace and one for kernelspace, there is now RefCounted and
AtomicRefCounted.
2022-08-20 17:15:52 +02:00
kleines Filmröllchen
4314c25cf2 Kernel: Require lock rank for Spinlock construction
All users which relied on the default constructor use a None lock rank
for now. This will make it easier to in the future remove LockRank and
actually annotate the ranks by searching for None.
2022-08-19 20:26:47 -07:00
Liav A
cd8bcd06c6 Kernel/Graphics: Allocate VGA window region according to the usual rules
We should not allocate a kernel region inside the constructor of the
VGATextModeConsole class. We do use MUST() because allocation cannot
fail at this point, but that happens in the static factory method
instead.
2022-07-13 19:15:17 +01:00
Liav A
f052b9574c Kernel/Graphics: Rename m_vga_region => m_vga_window_region 2022-07-13 19:15:17 +01:00
Liav A
00dbd667d5 Kernel/Graphics: Rename TextModeConsole => VGATextModeConsole
This change represents well the fact that the text mode console is based
on VGA text mode.
2022-07-13 19:15:17 +01:00
Renamed from Kernel/Graphics/Console/TextModeConsole.h (Browse further)