This is really just a workaround to keep SystemMonitor's process table
working right wrt selection retention during resorts (while also doing
full index invalidation on things like ProfileViewer inversion.)
It's starting to feel like the model abstraction is not super great
and we'll need a better approach if we want to actually build some more
dynamic functionality into our views.
We were skipping the innermost frame as a workaround for the kernel
putting garbage data there. Now that the kernel puts the instruction
poiner there, we can load the frame normally! :^)
When you select a function in the profile tree, we will now display
a per-instruction breakdown of aggregated samples in that function.
This allows us to look much closer at what our code is doing! :^)
This allows us to construct menus in a more natural way:
auto& file_menu = menubar->add_menu("File");
file_menu.add_action(...);
Instead of the old way:
auto file_menu = GUI::Menu::construct();
file_menu->add_action(...);
menubar->add_menu(file_menu);
We also clean up some old references to the old G prefixed GUI classes
This also fixes a potential bug with using: C_OBJECT_ABSTRACT(GAbstractButton)
instead of C_OBJECT_ABSTRACT(AbstractButton)
Since the returned object is now owned by the callee object, we can
simply vend a ChildType&. This allows us to use "." instead of "->"
at the call site, which is quite nice. :^)
We were going from "new JSON format" => "old JSON format" => Event.
This made loading longer profiles unnecessarily slow. It's still pretty
slow, and we should... profile it! :^)
When pressing the Left arrow key, we now travel to the parent_index()
of the currently selected index. Our implementation of parent_index()
was always returning an index with column 0, instead of using the
same column as the current index.
This prevented the selected item from looking selected.
This makes unknown addresses accumulate their children together in the
treeview, which turns out to be a bit more useful than having hundreds
of unique garbage addresses each with their own subtree.
ProfileViewer will now attempt to open /boot/kernel and use that to
symbolicate kernel addresses (anything above the 3GB mark.)
In other words, if you run ProfileViewer as root, on a profile that
was generated by root, you can now see kernel functions properly
as well. This is not available to non-privileged users.
I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
For memory profiles, we now keep track of which allocations are still
live at the end of the selected timeline range and only show those.
This is really cool, I have to admit. :^)
"perfcore" is the file that the kernel generates after a process that
was recording performance events has exited.
This patch teaches ProfileViewer how to load (and symbolicate!) those
files so that we can look at them. This will need a bunch more work
to make it truly useful.
I've been wanting to do this for a long time. It's time we start being
consistent about how this stuff works.
The new convention is:
- "LibFoo" is a userspace library that provides the "Foo" namespace.
That's it :^) This was pretty tedious to convert and I didn't even
start on LibGUI yet. But it's coming up next.
Technically the bottom 2MB is still identity-mapped for the kernel and
not made available to userspace at all, but for simplicity's sake we
can just ignore that and make "address < 0xc0000000" the canonical
check for user/kernel.
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
Instead of directly manipulating LDFLAGS, set LIB_DEPS in each
subdirectory Makefile listing the libraries needed for
building/linking such as "LIB_DEPS = Core GUI Draw IPC Core".
This adds each library as an -L and -l argument in LDFLAGS, but
also adds the library.a file as a link dependency on the current
$(PROGRAM). This causes the given library to be (re)built before
linking the current $(PROGRAM), but will also re-link any binaries
depending on that library when it is modified, when running make
from the root directory.
Also turn generator tools like IPCCompiler into dependencies on the
files they generate, so they are built on-demand when a particular
directory needs them.
This all allows the root Makefile to just list directories and not
care about the order, as all of the dependency tracking will figure
it out.
Allow everything to be built from the top level directory with just
'make', cleaned with 'make clean', and installed with 'make
install'. Also support these in any particular subdirectory.
Specifying 'make VERBOSE=1' will print each ld/g++/etc. command as
it runs.
Kernel and early host tools (IPCCompiler, etc.) are built as
object.host.o so that they don't conflict with other things built
with the cross-compiler.
The "Invert tree" checkbox was accidentally defaulted to display true when the actual tree wasn't being inverted, causing the checkbox to say the opposite of the tree state initially. This change just brings the visual indicator in line with what the code is actually doing.