This patch just adds the new root paintable and updates the tests
expectations. The next patch will move painting logic from the layout
viewport to the paint viewport.
When a box is sized under max-content constraint, any percentage value
set for max-width should be considered as if it were infinite. In other
words, it should have no effect on restricting the box's width.
Instead of applying relative offsets (like position:relative insets)
during painting and hit testing, we now do a pass at the end of layout
and assign the final resolved offsets to paintables.
This makes painting and hit testing easier since they don't have to
think about relative offsets, and it also fixes a bug where offsets were
not applied to text fragments inside inline-flow elements that were
themselves position:relative.
Allow the left margin of a box which creates a block formatting context
to overlap with left floating boxes which are siblings in the document
tree.
Fixes#20233 and the comment layout on https://lobste.rs.
Before this change, we always derived a box's baseline from its last
child, even if the last child didn't have any line boxes inside.
This caused baselines to slip further down vertically than expected.
There are more baseline alignment issues to fix, but this one was
responsible for a fair chunk of trouble. :^)
Using fixed-point saturated arithmetics for CSSPixels allows to avoid
accumulating floating-point errors.
This implementation is not complete yet: currently saturated
arithmetics implemented only for addition. But it is enough to not
regress any of layout tests we have :)
See https://github.com/SerenityOS/serenity/issues/18566
If an inline-block has a percentage height that relies on the auto
height of the containing block, it should always resolve to the
automatic height of the box, regardless of the percentage value. This
change may seem confusing, but it aligns with the behavior of other
engines.
When the containing block has an indefinite width, any descendants with
a percentage size should resolve that against 0, not infinity.
Fixes an assertion failure when loading https://www.gnu.org/
Absolutely positioned elements should have their percentage sizes
resolved against the padding box of the containing block, not the
content box.
From CSS-POSITION-3 <https://www.w3.org/TR/css-position-3/#def-cb>
"..the containing block is formed by the padding edge of the ancestor.."
The margin from the containing blocks shouldn't be included in the
amount by which we increment x after a float was places. That coordinate
should be relative to the containing block.
Fixes the comments layout on https://lobste.rs.
If a box has a negative margin-left, it may have a negative effective
offset within its parent BFC root coordinate system.
We can account for this when calculating the amount of left-side float
intrusion by flooring the X offset at 0.
This fixes the issue when margin collapsing state was always reset if
a box has clear property not equal to none even if it does not actually
introduce clearance.
This fixes the issue where max margin is used to find offset of
floating box although horizonal margins do not collapse so they need
to be summed instead.
This fixes a plethora of rounding problems on many websites.
In the future, we may want to replace this with fixed-point arithmetic
(bug #18566) for performance (and consistency with other engines),
but in the meantime this makes the web look a bit better. :^)
There's a lot more things that could be converted to doubles, which
would reduce the amount of casting necessary in this patch.
We can do that incrementally, however.
In order to fix this, I also had to reorganize the code so that we
create an independent formatting context even for block-level boxes
that don't have any children. This accidentally improves a table
layout test as well (for empty tables).
While inline content between floating elements was broken correctly,
text justification was still using the original amount of available
space (without accounting for floats) when justifying fragments.
This code now works in terms of *intrusion* by left and right side
floats into a given box whose insides we're trying to layout.
Previously, it worked in terms of space occupied by floats in the root
box of the BFC they participated in. That created a bunch of edge cases
since the code asking about the information wasn't operating in root
coordinate space, but in the coordinate space of some arbitrarily nested
block descendant of the root.
This finally allows horizontal margins in the containing block chain to
affect floats and nested content correctly, and it also allows us to
remove a bogus workaround in InlineFormattingContext.
If the parent BFC can come up with a nice stretch-fit width for the flex
container, it will have already done so *before* even entering flex
layout. There's no need to do it again, midway through the flex layout
algorithm.
This wasn't just unnecessary, but we were also doing it incorrectly and
not taking margins into account when calculating the amount of available
space for stretch-fit. This led to oversized flex containers in the
presence of negative margins.
Fixes#18614
`Length::resolved(Node&)` transforms infinite values to "auto".
Following transformations:
Infinite (Length) -> "auto" -> 0 (px)
cause border-box width to be resolved in zero when it should be inf px.
Removing `Length::resolved(Node&)` makes it work right:
Infinite (Length) -> Infinite (px)
Fixes#18649
https://www.w3.org/TR/CSS22/visuren.html#floats says that when a box
establishes BFC it should not overlap with floats. The way to avoid
overlaps is up to implementor. This change implements avoiding overlap
by narrowing width of a box because it seems like what other engines
do (in the scenarios I tested).