These should be the last thing needed to make SDL build with threads
support. I think we can survive just fine with stubs of these for now,
especially given that the kernel doesn't care super much about thread
priorities anyway.
This feels like a pretty naive implementation, but I think it can work.
Basically each waiter creates an object on its stack that is then
added to a linked list inside by the pthread_cond_t.
Signalling is then done by walking the list and unsetting the "waiting"
flag on as many of the waiters as you like.
Add an initial implementation of pthread attributes for:
* detach state (joinable, detached)
* schedule params (just priority)
* guard page size (as skeleton) (requires kernel support maybe?)
* stack size and user-provided stack location (4 or 8 MB only, must be aligned)
Add some tests too, to the thread test program.
Also, LibC: Move pthread declarations to sys/types.h, where they belong.
This patch adds these API's:
- pthread_mutex_init()
- pthread_mutex_lock()
- pthread_mutex_unlock()
No mutex attributes are supported yet, so we only do the simplest mutex
wihout recursive locking.
This patch adds pthread_create() and pthread_exit(), which currently
simply wrap our existing create_thread() and exit_thread() syscalls.
LibThread is also ported to using LibPthread.