When you reset() a Track, you need to set the piano roll iterators back
to the first notes.
Fixes#2578. The bug was due to pressing export between 2 notes - the
tracks were never told to go back to the first note.
This was the original approach before we switched to get_fast_random()
which wasn't fast enough, so we added a buffer.
Unfortunately that buffer is racy and we can actually skid past the end
of it and continue fetching "random" offsets from the adjacent memory
for a while, until we run out of kernel data segment and trip a fault.
Instead of making this even more convoluted, let's just go back to the
pleasantly simple (RDTSC & 0xff) approach. :^)
Fixes#4912.
When a mousewheel scroll event isn't handled by the web content
itself (e.g. an overflowed box or similar), the event needs to get
passed back up to the OutOfProcessWebView.
We try scrolling a Node with the handle_mousewheel event, but if it
isn't scrollable, the event should be passed back up to the page
host. This is the first step in that process.
Instead of assuming that we should use the OSC 9 progress messages
whenever we run on serenity, add a show-progress=[true|false] option.
This lets us avoid seeing esc sequence spam in GitHub Actions logs.
I don't dare touch the multi-threading logic and locking mechanism, so it stays
timespec for now. However, this could and should be changed to AK::Time, and I
bet it will simplify the "increment_time_since_boot()" code.
This commit is very invasive, because Thread likes to take a pointer and write
to it. This means that translating between timespec/timeval/Time would have been
more difficult than just changing everything that hands a raw pointer to Thread,
in bulk.
These structs can be inconsistent, for example if the amount of microseconds is
negative or larger than 1'000'000. Therefore, they should not be copied as-is.
Use copy_time_from_user instead.
copy_from_user can fail, for example when the user-supplied pointer is just before
the end of mapped address space. In that case, the first few bytes would get copied,
permanently overwriting the internal state of the Socket, potentially leaving it
in an inconsistent or at least difficult-to-predict state.
fuzz-syscalls found a bunch of unaligned accesses into struct sigaction
via this syscall. This patch fixes that issue by porting the syscall
to Userspace<T> which we should have done anyway. :^)
Fixes#5500.