Remapping these registers every time we try to read from or write to
them causes a lot of SMP broadcasts and a lot of other overhead.
This improves boot time noticeably.
Instead of mapping a 4KB region to access device configuration space
each time we call one of the PCI helpers, just map them once during
the boot process.
Then, if we request to access one of those devices, we can ask the
PCI subsystem to give us the virtual address where the device's
configuration space is mapped.
We were stripping the L3 headers from packets received on raw sockets.
This didn't match what other systems do, so let's adjust our behavior.
Thanks to @SpencerCDixon for noticing this! :^)
g_scheduler_lock cannot safely be acquired after Thread::m_lock
because another processor may already hold g_scheduler_lock and wait
for the same Thread::m_lock.
It's possible that we broadcast an IPI message right at the same time
another processor requests a halt. Rather than spinning forever waiting
for that message to be handled, check if we should halt while waiting.
This enables the APIC timer on all CPUs, which means Scheduler::timer_tick
is now called on all CPUs independently. We still don't do anything on
the APs as it instantly crashes due to a number of other problems.
This makes it possible to start _everything_ under UserspaceEmulator, by
setting `init_args` to `--report-to-debug,/bin/SystemServer` and `init`
to `/bin/UserspaceEmulator`.
With the UE patches before this, we get to spawn WindowServer, and crash
because of FLD_RM32 (nothing tested past that) in graphical mode.
But we get a working shell in text mode :^) (and DHCPClient fails when
setting whatever settings it has received)
This fixes an issue where making a TCP connection to localhost didn't
work correctly since the loopback interface is currently synchronous.
(Sending something to localhost would enqueue a packet on the same
interface and then immediately wake the network task to process that
packet.)
This was preventing the TCP handshake from working correctly with
localhost since we'd send out the SYN packet before moving to the
SynSent state. The lock is now held long enough for this operation
to be atomic.
Problem:
- `constexpr` functions are decorated with the `inline` specifier
keyword. This is redundant because `constexpr` functions are
implicitly `inline`.
- [dcl.constexpr], §7.1.5/2 in the C++11 standard): "constexpr
functions and constexpr constructors are implicitly inline (7.1.2)".
Solution:
- Remove the redundant `inline` keyword.
Notice that we ensured that the size is a multiple of the page size and
that there is at least one page there, otherwise, this change would be
invalid.
We create an empty region and then expand it:
// First iteration.
m_user_physical_regions.append(PhysicalRegion::create(addr, addr));
// Following iterations.
region->expand(region->lower(), addr);
So if the memory region only has one page, we would end up with an empty
region. Thus we need to do one more iteration.
If something goes wrong when trying to write out a perfcore file during
process finalization, there's nowhere to report an error to, other than
the debug log. So write it to the debug log.
Problem: Defining the destructor violates the "rule of 0" and prevents
the copy/move constructor/assignment operators from being provided by
the compiler.
Solution: Change the constructor and destructor to be the default
compiler-provided definition.
In case we want to rely more on TSC in time keeping in the future, idk
This adds:
- RDTSCP, for when the RDTSCP instruction is available
- CONSTANT_TSC, for when the TSC has a constant frequency, invariant
under things like the CPU boosting its frequency.
- NONSTOP_TSC, for when the TSC doesn't pause when the CPU enters
sleep states.
AMD cpus and newer intel cpus set the INVSTC bit (bit 8 in edx of
extended cpuid 0x8000000008), which implies both CONSTANT_TSC and
NONSTOP_TSC. Some older intel processors have CONSTANT_TSC but not
NONSTOP_TSC; this is set based on cpu model checks.
There isn't a ton of documentation on this, so this follows Linux
terminology and http://blog.tinola.com/?e=54
CONSTANT_TSC:
39b3a79105
NONSTOP_TSC:
40fb17152c
qemu disables invtsc (bit 8 in edx of extended cpuid 0x8000000008)
by default even if the host cpu supports it. It can be enabled by
running with `SERENITY_QEMU_CPU=host,migratable=off` set.
The block group indices are 1-based for some reason. Because of that,
we were forgetting to check in the very last block group when doing
block allocation. This caused block allocation to fail even when the
superblock indicated that we had free blocks.
Fixes#3674.
When obeying FD_CLOEXEC, we don't need to explicitly call close() on
all the FileDescriptions. We can just clear them out from the process
fd table. ~FileDescription() will call close() anyway.
This fixes an issue where TelnetServer would shut down accepted sockets
when exec'ing a shell for them. Since the parent process still has the
socket open, we should not force-close it. Just let go.
This finally takes care of the kind-of excessive boilerplate code that were the
ctype adapters. On the other hand, I had to link `LibC/ctype.cpp` to the Kernel
(for `AK/JsonParser.cpp` and `AK/Format.cpp`). The previous commit actually makes
sense now: the `string.h` includes in `ctype.{h,cpp}` would require to link more LibC
stuff to the Kernel when it only needs the `_ctype_` array of `ctype.cpp`, and there
wasn't any string stuff used in ctype.
Instead of all this I could have put static derivatives of `is_any_of()` in the
concerned AK files, however that would have meant more boilerplate and workarounds;
so I went for the Kernel approach.
Similar to Process, we need to make Thread refcounted. This will solve
problems that will appear once we schedule threads on more than one
processor. This allows us to hold onto threads without necessarily
holding the scheduler lock for the entire duration.
The thread joining logic hadn't been updated to account for the subtle
differences introduced by software context switching. This fixes several
race conditions related to thread destruction and joining, as well as
finalization which did not properly account for detached state and the
fact that threads can be joined after termination as long as they're not
detached.
Fixes#3596
This function is not avaliable in the kernel.
In the future it would be nice to have some sort of <charconv> header
that does this for all integer types and then call it in strtoull and et
cetera.
The difference would be that this function say 'from_chars' would return
an Optional and not just interpret anything invalid as zero.
We need to assert if interrupts are not disabled when changing the
interrupt number of an interrupt handler.
Before this fix, any change like this would lead to a crash,
because we are using InterruptDisabler in IRQHandler::change_irq_number.
First of all, this fixes a dumb info leak where we'd write kernel heap
addresses (StringImpl*) into userspace memory when reading a watcher.
Instead of trying to pass names to userspace, we now simply pass the
child inode index. Nothing in userspace makes use of this yet anyway,
so it's not like we're breaking anything. We'll see how this evolves.