`mkstemps` generates a unique temporary file name from a pattern like
`prefixXXXXXXsuffix` where `prefix` and `suffix` can be any string with
only characters that are valid in a filename. The second parameter is
the length of the suffix.
`mkstemp` is `mkstemps` with suffix length 0, so to avoid code
duplication it calls `mkstemps`. It is unlikely this has any
significant performance impact on SerenityOS.
`generate_unique_filename` now takes the suffix length as a `size_t`.
The original behavior of this function is preserved when specifying a
suffix length of 0. All original uses of this function have been
adapted.
`mkstemps()` was added because it is required by version 4.6.3 of the
ccache port.
Doesn't use them in libc headers so that those don't have to pull in
AK/Platform.h.
AK_COMPILER_GCC is set _only_ for gcc, not for clang too. (__GNUC__ is
defined in clang builds as well.) Using AK_COMPILER_GCC simplifies
things some.
AK_COMPILER_CLANG isn't as much of a win, other than that it's
consistent with AK_COMPILER_GCC.
Serenity does not support extended attributes (xattr) and the only port
that needed those were the GLib port. The GLib port has now been updated
to compiled without xattr support.
This value will be used later on by WindowServer to reject resolutions
that will request a mapping that will overflow the hardware framebuffer
max length.
We simply don't need that field anymore, as it was used when one
FramebufferDevice could contain multiple framebuffers within it, each
for a connected screen head.
posix1_lim.h only defines macros that start with _POSIX_*, and don't
mention anything that might be defined in limits.h. Likewise, limits.h
uses none of the _POSIX_* macros. Thus, it is okay to change the order
of imports.
We now have a proper aligned allocation implementation, and the
toolchain patch to make Clang use the intermediary implementation
has already been removed in an earlier iteration.
We were consuming all whitespace from the format, but not the input
lexer - that was left to the actual format parsing code. It so happened
that we did not account for whitespace with the conversion specifier
'[', causing whitespace to end up in the output variables.
Fix this by always consuming all whitespace and removing the whitespace
logic from the conversion code.
Some header files use __BEGIN_DECLS without including sys/cdefs.h.
This causes issues for C code that compiles against these headers,
which may occur with Ports.
We previously had at least three different implementations for resolving
executables in the PATH, all of which had slightly different
characteristics.
Merge those into a single implementation to keep the behaviour
consistent, and maybe to make that implementation more configurable in
the future.
This patch adds the NGROUPS_MAX constant and enforces it in
sys$setgroups() to ensure that no process has more than 32 supplementary
group IDs.
The number doesn't mean anything in particular, just had to pick a
number. Perhaps one day we'll have a reason to change it.
Previously, we were incorrectly assuming that the daylight global
variable indicated whether the current time zone is in DST. In reality,
the daylight variable only indicates whether a time zone *can* be in
DST.
Instead, the tm structure has a tm_isdst member that should be used for
this purpose. Ensure our LibC handles tm_isdst, and avoid errant usage
of the daylight variable in Core::DateTime.
Right now, the tm_to_time helper invokes time_to_tm to validate the
time_t it creates. Soon, both tm_to_time and time_to_tm will perform
some TZDB lookups to handle DST. This isn't a huge cost, but let's
avoid the double lookup here.
The time zone name will be needed for TZDB lookups in various time.h
functions. Cache the value found by tzset(), defaulting to the system-
wide default of UTC.
This also moves the time.h global definitions to the top of the file.
The cached time zone name will be needed above where these variables are
defined, so this is just to keep them all together.
Now that the infrastructure of the Graphics subsystem is quite stable,
it is time to try to fix a long-standing problem, which is the lack of
locking on display connector devices. Reading and writing from multiple
processes to a framebuffer controlled by the display connector is not a
huge problem - it could be solved with POSIX locking.
The real problem is some program that will try to do ioctl operations on
a display connector without the WindowServer being aware of that which
can lead to very bad situations, for example - assuming a framebuffer is
encoded at a known resolution and certain display timings, but another
process changed the ModeSetting of the display connector, leading to
inconsistency on the properties of the current ModeSetting.
To solve this, there's a new "master" ioctl to take "ownership" and
another one to release that ownership of a display connector device. To
ensure we will not hold a Process object forever just because it has an
ownership over a display connector, we hold it with a weak reference,
and if the process is gone, someone else can take an ownership.
Note that as part of this commit semaphore.cpp is excluded from the
DynamicLoader, as the dynamic loader does not build with pthread.cpp
which semaphore.cpp uses.
This helps ensure random pointers are not passed in as semaphores, but
more importantly once named semaphores are implemented, this will
ensure that random files are not used as semaphores.
We are able to read the EDID from SysFS, therefore there's no need to
provide this ioctl on a DisplayConnector anymore.
Also, now we can simply require the video pledge to be set before doing
any ioctl on a DisplayConnector.