You can now drag a hyperlink as a text/uri-list. This allows you to
drag a file from "ls" output and drop it on a FileManager to copy
the file there. Truly futuristic stuff!
The buffer positions referred to by a VT::Position now include history
scrollback, meaning that a VT::Position with row=0 is at the start of
the history.
The active terminal buffer keeps moving in VT::Position coordinates
whenever we scroll. This allows selection to follow history. It also
allows us to click hyperlinks in history.
Fixes#957.
It felt too rushed to open links when simply mousedown'ing on them.
Improve this by implementing basic "click" semantics instead.
This patch also introduces the ability to prevent link opening if you
want to force selection instead. Hold shift and we will not open links.
If we just skip every second pixel, we still get a solid line if each
"pixel" is wider than 1!
Now we skip the same amount of pixels as the line is thick.
In f4302b58fb, the kernel-side syscalls (e.g Process::sys$getsockname)
were updated to use SC_get{sock,peer}name_params, but the libc
functions were not updated.
Moves DirectoryServices out of LibCore (because we need to link with
LibIPC), renames it Desktop::Launcher (because Desktop::DesktopServices
doesn't scan right) and ports it to use the LaunchServer which is now
responsible for starting programs for a file.
Various optimisations to speed up LZWDecoder
- Take advantage of the fact that we add new codes in the order they are
discovered so no need to store the code as part of a separate
CodeTableEntry structure. Instead we store directly store vectors of
colors and the code is the index into the vector.
- Cache current table capacity to avoid calling pow2 every time.
- Prevent some unnecessary vector copies by returning by reference from
get_output.
Adds methods to determine whether an image is animated, how many times
the animation loops, the number of frames, and to get individual frames.
Implements stubs of these methods for PNGImageDecoderPlugin and
GIFImageDecoderPlugin.
This is a workaround for the silly issue where some content would move
one pixel upward on every layout. The block layout code was finding
the list item marker and doing regular inline layout on it. We were not
prepared to handle this, which caused it to move in a silly way.
For now, just regenerate markers on every layout to work around the
issue. In the future we should figure out a nice way to layout markers.
It didn't feel right to have a "DHCPClient" in a "Servers" directory.
Rename this to Services to better reflect the type of programs we'll
be putting in there.