This algorithm is the meat of firing the NavigateEvent at navigation.
In order to implement it, we also need to add some getters/setters on
NavigateEvent. The implemetentation deviates from the spec in when
exactly the NavigateEvent is created. In following the pattern for other
events. we construct the event from the NavigateEventInit structure from
our native code. This makes the code a lot simpler than adding 10
getters to the NavigateEvent that are only ever used just after
construction. I'm not 100% conviced the promise resolution code is
correct, but we can add tests for that later :^).
These Navigation API Method Tracker AOs are called by the inner navigate
event firing algorithm. Implement them beforehand to make the diff look
pretty :^).
The potentially scroll/focus and finish AOs are called by the inner
navigate event firing algorithm. Implement them beforehand to make the
diff look pretty :^).
These allow accessing embeds, forms, images and objects with a given
name attribute, and any element with a given id attribute, as top level
properties on the global object.
It also allows accessing NavigableContainers by target name as top level
properties on the global object.
The current implementation feels very expensive. It's likely that
these values will need smarter caching in the future.
And implement WindowProperties, the "named properties object" for Window
according to the spec.
This involves moving an AO out of LegacyPlatformObject and into a common
place that the WindowProperties class can access.
This doesn't implement the AOs on Window that actually name lookup for
the unenumerable named properties on the window yet, just the
scaffolding.
And remove assorted spec FIXMEs along the way. Also align
populate_session_history_entry_document to the spec, with a bonus spec
bug to be filed.
This involves creating a new NonFetchSchemeNavigationParams spec, and
having the associated AOs take a Variant rather than Optional to
accomodate the fact that this extra struct could be returned by the
algorithm. We don't actually *do* anything with these params, but the
scaffolding is there now, with less TODOs.
The existing implementation has some pre-existing issues where it is
incorrectly assumes that byte offsets are given through the IDL instead
of UTF-16 code units. While making these changes, leave some FIXMEs for
that.
Support for this element has been removed from all major engines years
ago already, and it's currently the only reason we have a weird
"visible" flag on Layout::Node (which we toggle on a timer here..)
ArrayBuffer no longer stores a plain ByteBuffer internally, but a
DataBlock instead, which encapsulated the ByteBuffer together with
information if it is shared or not.
If `load_document()` is called with a response that has a mime type we
can't use to build a document, we should return nullptr as the spec
says, instead of crashing. Also we should not crash if error happened
during parsing.