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58 commits

Author SHA1 Message Date
Maciej
6e4f886999 3DFileViewer: Properly propagate errors from WavefrontOBJLoader
Fixes 3 FIXMEs.
2022-12-06 17:24:45 +00:00
Linus Groh
6e19ab2bbc AK+Everywhere: Rename String to DeprecatedString
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
2022-12-06 08:54:33 +01:00
Names4Noobs
610f1a5aab 3DFileViewer: Propagate key events to the window
Before this, shortcuts would not work due to key events not
being propagated to the window.
2022-11-22 11:23:44 +00:00
Karol Kosek
0b7f5bbdfb Userland: Accept drag_enter events for widgets supporting file drops
This patch will switch cursor to DragCopy when a user enters a widget
while dragging file(s), giving them a visual clue that it *might* be
dropped into this widget.

This is a rather naive approach, as the cursor icon will change for any
kind of file, as currently programs don't know the drag contents before
dropping it. But after all I think it's better than nothing. :^)
2022-11-13 16:13:03 -07:00
Liav A
5dfb2b18f3 Applications: Use new global variables at /sys/kernel/ directory 2022-10-25 15:33:34 -06:00
demostanis
34acae90c7 Userland: Let applications make use of make_command_palette_action() 2022-10-25 10:21:18 +01:00
Timothy Flynn
7cab86ad28 Userland: Unveil /proc/all in applications which require it
These were missed in 7af5eef. It is needed for any application using
e.g. FileSystemAccessServer.
2022-10-03 17:09:21 +01:00
Timothy Flynn
25e0ab3ee4 Userland: Tighten promises by removing 'proc' where it isn't used
This is a partial revert of commit 7af5eef. After 97d15e9, the 'proc'
promise is not needed for operations using getsid().

This also fixes launching several applications in which 7af5eef added
the 'proc' promise only in the second call to pledge().
2022-10-03 17:09:21 +01:00
Peter Elliott
7af5eef0dd SystemServer+LoginServer+Userland: Switch to sid-based sockets
This commit does three things atomically:
- switch over Core::Account+SystemServer+LoginServer to sid based socket
  names.
- change socket names with %uid to %sid.
- add/update necessary pledges and unveils.

Userland: Switch over servers to sid based sockets

Userland: Properly pledge and unveil for sid based sockets
2022-10-03 11:11:29 +02:00
networkException
4230dbbb21 AK+Everywhere: Replace "protocol" with "scheme" url helpers
URL had properly named replacements for protocol(), set_protocol() and
create_with_file_protocol() already. This patch removes these function
and updates all call sites to use the functions named according to the
specification.

See https://url.spec.whatwg.org/#concept-url-scheme
2022-09-29 09:39:04 +01:00
Andrew Kaster
8ed5ed3ec0 LibGL: Make GL::create_context fallible
Propagate errors in places that are already set up to handle them, like
WebGLRenderingContext and the Tubes demo, and convert other callers
to using MUST.
2022-09-16 15:32:38 +02:00
Lucas CHOLLET
e8115bfdb1 Base: Launch FileSystemAccessServer at session start-up 2022-08-14 21:52:35 +01:00
sin-ack
3f3f45580a Everywhere: Add sv suffix to strings relying on StringView(char const*)
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).

No functional changes.
2022-07-12 23:11:35 +02:00
Sam Atkins
73552c1856 Userland: Always construct Application with try_create() 2022-04-18 12:57:34 +02:00
Stephan Unverwerth
5bb76e9b63 LibGL+LibGPU+LibSoftGPU: Load SoftGPU driver dynamically
This loads libsoftgpu.so during GLContext creation and instantiates the
device class which is then passed into the GLContext constructor.
2022-04-06 11:32:24 +02:00
Adam Patterson
2ecc608dea 3DFileViewer: Allow escape key to exit fullscreen mode
I went into fullscreen mode, via the View menu, before looking at the
associated key (F11). I had to kill Qemu to be able to escape.

Escape is an intuitive way to exit most fullscreen modes.
2022-04-02 11:07:29 -07:00
James Mintram
14dbd28033 3DViewer: Add support for dropping files 2022-04-01 21:32:27 -07:00
Stephan Unverwerth
086fcd4e44 3DFileViewer: Do not abort model loading when texture is missing 2022-04-01 23:19:06 +02:00
Lenny Maiorani
1dd70a6f49 Applications: Change static constexpr variables to constexpr
Function-local `static constexpr` variables can be `constexpr`. This
can reduce memory consumption, binary size, and offer additional
compiler optimizations.
2022-02-28 13:54:27 +01:00
Mustafa Quraish
ca2c7dced5 3DFileViewer: Use FileSystemAccessClient::try_* APIs
This commit also removed the redundant `filename` parameter from
`GLContextWidget::load_file`, since the filename is already stored
within the file itself.
2022-01-20 10:39:12 +01:00
Dmitry Petrov
1662213737 Userland: Add horizontal mouse scroll support 2022-01-20 10:37:52 +01:00
Jesse Buhagiar
865e7bbe5e LibGL+LibSoftGPU+3DFileViewer: Implement Specular highlighting :^) 2022-01-18 01:48:51 +02:00
Jesse Buhagiar
b397db9948 3DFileViewer: Replace lambertian lighting with GL Lighting 2022-01-12 13:36:56 +01:00
creator1creeper1
c60f05b28e 3DFileViewer: Propagate errors using try_set_main_widget in main 2022-01-09 00:56:11 +01:00
Jelle Raaijmakers
a4603fbc06 3DFileViewer: Add checkbox to disable texture 2021-12-01 10:21:13 +01:00
Jelle Raaijmakers
61e4c09514 3DFileViewer: Set correct aspect ratio in view frustum 2021-11-29 22:11:41 +00:00
Jelle Raaijmakers
dcc7d7d566 3DFileViewer: Improve FPS display
We only showed frame times down to the millisecond. Our FPS counter was
based off of that, allowing for a limited set of possible FPS values.

Convert these calculations to floating point so we get more useful FPS
and frame time values.
2021-11-29 11:44:01 +00:00
Brian Gianforcaro
cf4fa936be Everywhere: Use default execpromises argument for Core::System::pledge 2021-11-28 08:04:57 +01:00
Andreas Kling
21a5fb0fa2 LibCore+LibSystem: Move syscall wrappers from LibSystem to LibCore
With this change, System::foo() becomes Core::System::foo().

Since LibCore builds on other systems than SerenityOS, we now have to
make sure that wrappers work with just a standard C library underneath.
2021-11-23 11:33:36 +01:00
Mustafa Quraish
4d302e0e88 Everywhere: Use Application::construct() with Main::Arguments directly
Use the updated API everywhere we are currently manually passing in
`arguments.argc` and `arguments.argv`.
2021-11-22 21:13:42 -08:00
Pedro Pereira
272f7c340e 3DFileViewer: Port to LibMain
Simplified one pledge() and five unveil() by using TRY().
2021-11-22 21:56:04 +01:00
Andreas Kling
0de33b3d6c LibGfx: Use ErrorOr<T> for Bitmap::try_create()
Another one that was used in a fajillion places.
2021-11-08 00:35:27 +01:00
Andreas Kling
235f39e449 LibGfx: Use ErrorOr<T> for Bitmap::try_load_from_file()
This was used in a lot of places, so this patch makes liberal use of
ErrorOr<T>::release_value_but_fixme_should_propagate_errors().
2021-11-08 00:35:27 +01:00
Filiph Sandström
d6a0726302 Everywhere: Rename left/right-click to primary/secondary
This resolves #10641.
2021-10-27 22:05:58 +03:00
Brian Gianforcaro
6c0329c806 3DFileViewer: Use ElapsedTimer::start_new() 2021-09-12 17:24:44 +00:00
Timothy
1c78ff1b9f 3DFileViewer: Use unveil and FileSystemAccessServer
This will restrict 3DFileViewer's access to the file system.

3DFileViewer loads a texture based on the path of the model loaded, this
will request access to the texture file before loading.
2021-09-09 02:34:29 +02:00
Dawid Wolosowicz
977b62a213 3DFileViewer: Maintain the FPS counter's position
Without this, any resize of the GLContextWidget might leave the label
somewhere it shouldn't be. Toggling fullscreen is a single example of
that behavior.
2021-09-01 23:04:10 +02:00
Stephan Unverwerth
addbcd42d7 LibGL: Fix triangle winding calculation
Since we operate in screen space where y points down we need to reverse
what is considered clock wise and what is considered counter clockwise.

The rasterizer always expects triangles with a consistent winding order
thus swap 2 vertices if necessary to reverse the winding before passing
the triangle on to the rasterization stage.
2021-08-18 20:30:58 +02:00
Stephan Unverwerth
22905daacb LibGL: Fix interpretation of BGRA byte order
This fixes byte order interpretation in several places.
2021-08-18 20:30:58 +02:00
Stephan Unverwerth
b6373c2aba LibGL+3DFileViewer: Make glRotatef accept degrees, not radians
This is in accordance with the GL spec. Also adjust rotation values in
3DFileViewer to take the new units into account.
2021-08-18 20:30:58 +02:00
Stephan Unverwerth
e405f436b6 3DFileViewer: Allow zooming via mouse wheel 2021-08-12 20:57:19 +02:00
Stephan Unverwerth
3c509cf2f7 3DFileViewer: Add magnification filters to texture menu 2021-08-12 20:57:19 +02:00
Stephan Unverwerth
75bc7be622 3DFileViewer: Add texture menu
This allows setting different texture wrap modes
and setting different texture coordinate scale factors.
2021-08-12 18:58:41 +02:00
K-Adam
9758ba5678 3DFileViewer: Display frame rate optionally
It is turned off by default
2021-08-01 17:41:26 +02:00
Brian Gianforcaro
a51e6547aa Applications: Remove unused header includes 2021-08-01 08:10:16 +02:00
Andreas Kling
687a12d7fb Userland: Add GUI::Window::add_menu() and use it everywhere
Applications previously had to create a GUI::Menubar object, add menus
to it, and then call GUI::Window::set_menubar().

This patch introduces GUI::Window::add_menu() which creates the menubar
automatically and adds items to it. Application code becomes slightly
simpler as a result. :^)
2021-07-21 21:24:26 +02:00
Andreas Kling
c7d891765c LibGfx: Use "try_" prefix for static factory functions
Also mark them as [[nodiscard]].
2021-07-21 18:02:15 +02:00
Noah Rosamilia
2feaf59ab2 3DFileViewer: Add primitive mouse controls 2021-07-03 04:02:52 +02:00
Ali Mohammad Pur
51c2c69357 AK+Everywhere: Disallow constructing Functions from incompatible types
Previously, AK::Function would accept _any_ callable type, and try to
call it when called, first with the given set of arguments, then with
zero arguments, and if all of those failed, it would simply not call the
function and **return a value-constructed Out type**.
This lead to many, many, many hard to debug situations when someone
forgot a `const` in their lambda argument types, and many cases of
people taking zero arguments in their lambdas to ignore them.
This commit reworks the Function interface to not include any such
surprising behaviour, if your function instance is not callable with
the declared argument set of the Function, it can simply not be
assigned to that Function instance, end of story.
2021-06-06 00:27:30 +04:30
Stephan Unverwerth
755393e684 LibGL: Implement glBindTexture()
Textures are now initialized with a nullptr upon generation.
They are only actually created once they are bound to a target.
Currently only the GL_TEXTURE_2D target is supported.
The software rasterizer now allows rendering with or without
a bound TEXTURE_2D.
2021-05-30 00:32:37 +01:00