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159 commits

Author SHA1 Message Date
Jelle Raaijmakers
03c1f1780d LibGL: Stub glPointSize 2022-01-11 23:47:42 +01:00
Jelle Raaijmakers
6363797e80 LibGL: Implement glLightModeli 2022-01-11 23:47:42 +01:00
Jelle Raaijmakers
e2f79c8b5f LibGL: Implement glTexEnvi 2022-01-11 23:47:42 +01:00
Jelle Raaijmakers
eea1b95ead LibGL: Implement glRotated 2022-01-11 23:47:42 +01:00
Jelle Raaijmakers
a29534b531 LibGL: Implement glColor3d and glColor3ubv 2022-01-11 23:47:42 +01:00
Jelle Raaijmakers
57b1dcbec9 LibGL: Add stub for glColorMaterial 2022-01-09 23:23:01 +01:00
Jelle Raaijmakers
ccf6769d95 LibGL: Stub more API calls
These stubs are largely implemented the same: their API is exposed, but
they print to the debug console and sometimes `TODO()`. These changes
allow GLU and Tux Racer to build.

Methods stubbed:

* `glTexImage1D`
* `glTexImage3D`
* `glTexCoord2d(v)`
* `glNormalPointer`
* `glTexGen(d|f|i)`
* `glTexGenfv`
2021-12-27 11:58:43 +01:00
Jelle Raaijmakers
abecff1766 LibGL: Stub lots of map-related methods
This adds stubs for `glMap(1|2)(d|f)`, `glMapGrid(1|2)(d|f)`,
`glEvalCoord(1|2)(d|f)`, `glEvalMesh(1|2)` and `glEvalPoint(1|2)`.
2021-12-27 11:58:43 +01:00
Jelle Raaijmakers
dae63352a3 LibGL: Implement glGetTexLevelParameteriv 2021-12-27 11:58:43 +01:00
Jelle Raaijmakers
d83702cb92 LibGL: Implement glRectf and glRecti 2021-12-27 11:58:43 +01:00
Jelle Raaijmakers
4a36d6b439 LibGL: Implement glMultMatrixd 2021-12-27 11:58:43 +01:00
Jelle Raaijmakers
9e9e1c7634 LibGL: Implement glColor3/4dv 2021-12-27 11:58:43 +01:00
Jelle Raaijmakers
70c6907546 LibGL: Add glext.h and lots of new defines in gl.h
These constants are used by GLU and Tux Racer.
2021-12-27 11:58:43 +01:00
Jelle Raaijmakers
2ce73b31b6 LibGL: Extract platform types to glplatform.h 2021-12-27 11:58:43 +01:00
Jelle Raaijmakers
7fa2e792a8 LibGL: Simplify glDrawPixels checks and reduce debug spam 2021-12-21 12:58:58 -08:00
Jelle Raaijmakers
604eea5827 LibGL: Allow querying maximum matrix stack depths 2021-12-21 12:58:58 -08:00
Jelle Raaijmakers
18399d00fa LibGL: Implement matrix mode GL_TEXTURE
Implement support for the `GL_TEXTURE` matrix mode, the texture matrix
stack and texture coordinate matrix transformation.

Also, an unused `m_current_matrix` was removed to make room for
`m_texture_matrix`.
2021-12-21 12:58:58 -08:00
Jelle Raaijmakers
a06b69c5b5 LibGL: Implement the GL_DITHER parameter 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
b89524c981 LibGL: Implement the GL_LIGHTING parameter 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
b1ac181537 LibGL: Centralize all context parameters
The `glGet*` family of functions requires that all parameters of
different types are transparently converted into each other. For
example, you can request a boolean parameter as a float or a list of
double values as an integer. It might be considered bad practice to
request parameters through the wrongly-typed function, but to be spec-
compliant we need to implement this.

Introduce a new `::get_context_parameter()` to obtain a parameter
value, which is then converted to the right type by the respective
`::gl_get_*()` functions.
2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
2af9b625e8 LibGL: Implement GL_*_BITS and GL_DOUBLEBUFFER parameters 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
033f224966 LibGL: Add GL_SHADING_LANGUAGE_VERSION to glGetString 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
6643775999 LibGL: Add stub for glCopyTexImage2D 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
401472c9a4 LibGL: Implement glDrawPixels and add stub for glBitmap 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
c2960e68a8 LibGL: Implement glLightModelf and glLightModelfv 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
0453cad46c LibGL: Add stubs for glPushAttrib and glPopAttrib 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
fbed7a5ba8 LibGL: Implement glLineWidth 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
22f8294a57 LibGL: Implement glLoadMatrixd 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
506abf2a61 LibGL: Implement glIsList 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
17c109f5d7 LibGL: Implement glTranslated 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
9c9fa33495 LibGL: Implement glClearStencil 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
07bf37be75 LibGL: Implement glScaled 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
9dbc8d7e3c LibGL: Add stubs for glMaterialf and glMaterialfv 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
4eb6295a57 LibGL: Implement glRasterPos2i 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
78d0674228 LibGL: Implement glNormal3f and glNormal3fv 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
ea6bcda79c LibGL: Implement glStencil* functions
This implements the context state for stencil testing functions and
operations. No rasterization is implemented.
2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
729349ce78 LibGL: Implement GL_STENCIL_TEST
Only the state is implemented; not the rasterization phase.
2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
11fea6b597 LibGL: Implement glListBase 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
1056bac49a LibGL: Implement glCallLists 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
651ea89094 LibGL: Implement glTexCoord2fv 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
315973e73c LibGL: Implement glColor3ub 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
d38c4ac8b5 LibGL: Add stubs for glLightf and glLightfv 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
7ac8cd057e LibGL: Implement glMultMatrixf 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
40724a426f LibGL: Implement glGetDoublev 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
6d4a5a40a0 LibGL: Define GL_ES_VERSION_2_0
GLES 2.0 is a subset of OpenGL, so we allow applications to compile
against LibGL as if it fully supports GLES 2.0.

Additionally, we set the definitions to an integer value of `1` so
applications that check for availability like this...

    int main() { return GL_ES_VERSION_2_0; }

...can actually compile. At least ScummVM uses this, and Mesa defines
their constants in the same way:

44b9e11ddb/include/GL/gl.h (L105)
2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
d885cc102b LibGL: Fix a number of enum values in gl.h
Their values should match the enum values as defined by the Khronos
Group.
2021-12-11 23:15:24 +01:00
Jelle Raaijmakers
5e370e6f96 LibGL: Implement GL_(UN)PACK_ALIGNMENT
These enums are used to indicate byte-alignment when reading from and
to textures. The `GL_UNPACK_ROW_LENGTH` value was reimplemented to
support overriding the source data row width.
2021-12-11 23:15:24 +01:00
Jelle Raaijmakers
5788a139d8 LibGL: Implement texture unit texturing states 2021-12-01 10:21:13 +01:00
Jelle Raaijmakers
bb58f6ccab LibGL: Implement glScissor() 2021-11-28 09:20:58 -08:00
Jelle Raaijmakers
a36ee213b9 LibGL: Implement glIsEnabled() 2021-10-17 21:01:52 -07:00