Walk the custody cache and try to reuse an existing one when possible.
The VFS is responsible for updating them when something happens that would
cause the described relationship to change.
This is definitely not perfect but it does work for the basic scenarios like
renaming and removing directory entries.
When encountering a symlink, we abandon the custody chain we've been working
on and start over with a new one (by recursing into a new resolution call.)
Caching symlinks in the custody model would be incredibly difficult to get
right with all the extra invalidation it would require, so let's just not.
The current working directory is now stored as a custody. Likewise for a
process executable file. This unbreaks /proc/PID/fd which has not been
working since we made the filesystem bigger.
This still needs a bunch of work, for instance when renaming or removing
a file somewhere, we have to update the relevant custody links.
A custody is kind of a directory entry abstraction that represents a single
entry in a parent directory that tells us the name of a child inode.
The idea here is for path resolution to produce a chain of custody objects.
Also run it across the whole tree to get everything using the One True Style.
We don't yet run this in an automated fashion as it's a little slow, but
there is a snippet to do so in makeall.sh.
These functions were doing exactly the same thing for range allocation, so
share that code in an allocate_range() helper.
Region allocation will now also fail if range allocation fails, which means
that mmap() can actually fail without falling apart. Exciting times!
Make the Socket functions take a FileDescriptor& rather than a socket role
throughout the code. Also change threads to block on a FileDescriptor,
rather than either an fd index or a Socket.
Factor out inode resizing into a separate Ext2FSInode::resize() function.
This is then called both from write_bytes() and truncate().
This patch finally implements freeing of blocks when an inode shrinks.
It was wrong to do a reverse name lookup on the old inode after adding
a new name for it, since we might very well get the new inode instead of
the old one, depending on hash table layouts.
This is just to avoid chewing through all of the kernel memory. There is a
lot of room for improvement here, and 32 is just a number from the place
where numbers come from.
This way you can spam small write()s on a file without the kernel writing
to disk every single time. Flushes are included in the FS::sync() operation
and will get triggered regularly by syncd. :^)