Our C++ code generator tools have been relying on host-side dbg() being
forwarded to stdout until now. Now they use out() instead.
Hopefully this will make it easier and more enticing to use streams in
userspace programs as well. :^)
This allows us to construct menus in a more natural way:
auto& file_menu = menubar->add_menu("File");
file_menu.add_action(...);
Instead of the old way:
auto file_menu = GUI::Menu::construct();
file_menu->add_action(...);
menubar->add_menu(file_menu);
With this patch, it's now possible to pass a Gfx::ShareableBitmap in an
IPC message. As long as the message itself is synchronous, the bitmap
will be adopted by the receiving end, and disowned by the sender nicely
without any accounting effort like we've had to do in the past.
Use this in NotificationServer to allow sending arbitrary bitmaps as
icons instead of paths-to-icons.
FlyString is a flyweight string class that wraps a RefPtr<StringImpl>
known to be unique among the set of FlyStrings. The class is very
unoptimized at the moment.
When to use FlyString:
- When you want O(1) string comparison
- When you want to deduplicate a lot of identical strings
When not to use FlyString:
- For strings that don't need either of the above features
- For strings that are likely to be unique
We also clean up some old references to the old G prefixed GUI classes
This also fixes a potential bug with using: C_OBJECT_ABSTRACT(GAbstractButton)
instead of C_OBJECT_ABSTRACT(AbstractButton)
This patch makes it possible to live-edit remote object properties by
simply double clicking on them in the property table view.
This is pretty neat! :^)
This patch adds a magenta rectangle around the currently inspected
widget. This allows you to browse an app's widget tree somewhat
visually using the Inspector. :^)
Now that add() returns a WidgetType&, we can't rely on the parent of a
GUI::Dialog to still keep it alive after exec() returns. This happens
because exec() will call remove_from_parent() on itself before
returning.
And so we go back to the old idiom for creating a GUI::Dialog centered
above a specific window. Just call GUI::Dialog::construct(), passing
the "parent" window as the last parameter.
Since the returned object is now owned by the callee object, we can
simply vend a ChildType&. This allows us to use "." instead of "->"
at the call site, which is quite nice. :^)
Now it actually defaults to "a < b" comparison, instead of forcing you
to provide a trivial less-than comparator. Also you can pass in any
collection type that has .begin() and .end() and we'll sort it for you.
We were going from "new JSON format" => "old JSON format" => Event.
This made loading longer profiles unnecessarily slow. It's still pretty
slow, and we should... profile it! :^)
If a directory is renamed or deleted before 'make clean', git will
delete the Makefile but leave all of the object and dependency files
around. When make would try to recurse into that directory from the
wildcard, it would error out since there is no Makefile.
This patch adds the following convenience helper:
auto tab_widget = GUI::TabWidget::construct();
auto my_widget = tab_widget->add_tab<GUI::Widget>("My tab", ...);
The above is equivalent to:
auto tab_widget = GUI::TabWidget::construct();
auto my_widget = GUI::Widget::construct(...);
tab_widget->add_widget("My tab", my_widget);