We know what types and identifiers a property can accept, so we can use
that information to only parse things that can be accepted. This solves
some awkward ambiguity problems that we have now or will face in the
future, including:
- Is `0` a number or a length with no unit?
- Is `3.5` a number or a ratio?
- Is `bottom` an identifier, or a custom-ident?
Two CSS Parser methods are introduced here:
`parse_css_value_for_property()` attempts to parse a StyleValue that the
property can accept, skipping any types that it doesn't want.
`parse_css_value_for_properties()` does the same, but takes multiple
PropertyIDs and additionally returns which one the parsed StyleValue is
for. This is intended for parsing shorthands, so you can give it a list
of longhands you haven't yet parsed.
Subsequent commits will actually use these new methods.
We don't yet have generic parsing support for `<filter-value-list>` or
`<paint>`, so listing them here confuses the new StyleValue parsing code
I'm working on. For now, let's skip `<filter-value-list>` since it's
only used in one pkace which manually parses it, and list the parts of
`<paint>` instead which are taken from here:
https://www.w3.org/TR/SVG2/painting.html#SpecifyingPaint
This is a clear sign that they want to use a UnixDateTime instead.
This also adds support for placing durations and date times into SQL
databases via their millisecond offset to UTC.
This is a generic wrapper for a time instant relative to the unix epoch,
and does not account for leap seconds. It should be used in place of
Duration in most current cases.
That's what this class really is; in fact that's what the first line of
the comment says it is.
This commit does not rename the main files, since those will contain
other time-related classes in a little bit.
This fixes the issue where max margin is used to find offset of
floating box although horizonal margins do not collapse so they need
to be summed instead.
Contrary to the log message that was shown, it is not decidedly a logic
error to detach a thread that has exited. Even in the simple unit tests
we have, it's possibly for the thread to run and exit in between the
time it takes for our call to Thread::start() to complete and
Thread::detach() to run. This is often seen on CI.
This fixes a plethora of rounding problems on many websites.
In the future, we may want to replace this with fixed-point arithmetic
(bug #18566) for performance (and consistency with other engines),
but in the meantime this makes the web look a bit better. :^)
There's a lot more things that could be converted to doubles, which
would reduce the amount of casting necessary in this patch.
We can do that incrementally, however.
...from "bytes" to "size_in_bytes".
I thought at first that `bytes` meant the variable contained
bytes that the decoder would read from.
Also, this variable is called `sz` (for `size`) in the spec.
No behavior change.
Introduce optimization that determines if one node is preceding,
following, ancestor or descdendant of another node by comparing
ancestors chains of both nodes which is much cheaper than using
Node::is_before() that can walk whole subtree in the worst case.
Since the color interpolation requires two pixels in the horizontal and
vertical direction to work, 1 pixel wide or high bitmaps would cause a
crash when scaling. Fix this by clamping the index into the valid range.
Fixes#16047.
SVG presentation attributes are parsed as CSS values, so we also need to
handle CSS variable expansion when handling them.
This (roughly) matches the behavior of other engines. It's also used on
the web, for example on https://stripe.com/ :^)
If we finish parsing a calculation tree and it still contains
UnparsedCalculationNodes, then it's not valid, and we shouldn't create
a StyleValue from it.