This is a `<display-inside>` keyword added by the MathML spec, and has
the rough meaning of "display in the default way". It enables the
standard layout rules for each MathML element (and is ignored for
anything that isn't a MathML element).
I believe we'll need an actual MathML formatting context to do the
layout correctly, but we can at least support a couple of elements that
behave the same as HTML ones.
Previously we were overly generous in what we accepted for `display`.
For example, we accepted:
- Multiple outside or inside identifiers
- Unrecognized identifiers
- Non-identifier tokens
Now, we reject all these cases. This makes us stop accepting the
`display: block math;` declaration in `MathML/Default.css`, and so the
one layout test we have containing MathML elements has changed to
reflect that.
When a button should use flex for alignment and also has ::before
and/or ::after, we previously did the following:
1. Prepended/appended the button's children with boxes for
pseudo-elements.
2. Replaced the button's direct children with a flex container that
contains its children.
As a result, the generated boxes for ::before/::after ended up as
children of the generated flex item, instead of being direct children
of the button layout box as they were supposed to be.
This change reverses these steps, ensuring that boxes for
pseudo-elements are generated only after modifications inside the
button layout are completed.
When modifying the button layout during tree building to use flex for
vertical alignment, let's explicitly set the button box's children to
be non-inline. It doesn't make sense to layout the button as an IFC
when its only child is a flex container.
`i` is used as the index for 'old lines' in diff generation, not 'new
lines'. Using the wrong index would mean that for certain diffs the
prefixed context information would have wrong content, and could even
result in a crash.
Fix this, and add a test for an input which was previously crashing.
These functions are required in the porting of the DocumentFragment
interface from DeprecatedString to String. Unfortunately since
ParentNode is used by Document, we can't fully remove the deprecated
versions of these functions yet.
Unfortunately we can't port these functions entirely over to FlyString
from DeprecatedString as Document includes NonElementParentNode and has
not yet been ported over to new AK string. In the mean time, this should
help up in porting over NonElementParentNode itself.
Closer matching spec text, as well as pre-existing use in
CharacterData::substring_data. This helps in porting of this file over
to new String which has no length member function.
We only need special-case code to handle two kinds of properties:
- Those with special rules, many of which are listed here:
https://www.w3.org/TR/cssom-1/#resolved-values
- Shorthands, because we only store longhand values.
In other cases, we can fall back to the computed values that we already
have, and these will be correct. So, we can remove them from here. :^)
These were intentionally set up to be at the end of the granule size,
but since the stereo intensity loop is intentionally using a <= end
comparison (that’s how the scale factor bands work), we must skip these
dummy bands which would otherwise cause an out-of-bounds index.
This can happen with some weird inputs, so instead, return an error; we
need at least one “effective” bit per sample so the bits per sample
cannot be less than or equal to the wasted bits per sample.
Previously we were only doing it only for body-type-text, which isn't
correct to spec.
Fixes a crash when parsing a BODYSTRUCTURE response on a mail with
attachments.
Each branch was very similar, so let's merge common parts together for
clarity. Also added corresponding ABNF rules names while I'm here. :^)
No behavior change.
https://developer.apple.com/documentation/audiounit
Apple has a number of audio frameworks we could use. This uses the Audio
Unit framework, as it gives us most control over the rendering of the
audio frames (such as being able to quickly pause / discard buffers).
From some reading, we could implement niceties such as fading playback
in and out while seeking over a short (10ms) period. This patch does not
implement such fancy features though.
Co-Authored-By: Andrew Kaster <akaster@serenityos.org>
The conversion which is required here is unfortunately quite ugly, but
in the spirit of making forwards progress, just leave a FIXME for our
future selves to deal with.
Before, we were using the line height from NodeWithStyle::line_height()
to calculate the y offset for floats inside the IFC. However, this
value doesn't always correspond to the actual height of a line box. For
instance, adding a fragment for an inline-block might change the height
of the line box. With this change, we recalculate the height of the
line box after adding a new fragment and use this recalculated height
value to determine the y position for floats.
Fixes https://github.com/SerenityOS/serenity/issues/20982
If an element is created from JS, it might have its contents modified
before it is inserted into the document. In this case, we don't have a
shadow tree yet and so trying to set m_text_node's text content would
cause a null dereference. So let's not do that. :^)
That case also means that by the time we do create the shadow tree, we
have the text content already, so we can set it there.
Added a test to verify that we don't crash, and that the text content
appears in the textarea whether it was inserted by JS or by the HTML
parser.
Previously, the corner was always set to the top right, except if the
top left turned out to be closest, in which case it would be left
default-initialized instead.