Tim Schumacher 
								
							 
						 
						
							
							
							
							
								
							
							
								82a152b696 
								
							 
						 
						
							
							
								
								LibGfx: Remove try_ prefix from bitmap creation functions  
							
							... 
							
							
							
							Those don't have any non-try counterpart, so we might as well just omit
it. 
							
						 
						
							2023-01-26 20:24:37 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									cflip 
								
							 
						 
						
							
							
							
							
								
							
							
								5c68ca8f48 
								
							 
						 
						
							
							
								
								Ports/SDL2: Update window focus event listeners  
							
							... 
							
							
							
							Fixes an issue where ClassiCube would get stuck on the pause menu. 
							
						 
						
							2022-11-28 13:11:16 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									kleines Filmröllchen 
								
							 
						 
						
							
							
							
							
								
							
							
								20e51025bb 
								
							 
						 
						
							
							
								
								Ports/SDL2: Rename LibGUI Window function in accordance with  5d56756 
							
							
							
						 
						
							2022-11-23 15:06:15 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									cflip 
								
							 
						 
						
							
							
							
							
								
							
							
								f872d945c3 
								
							 
						 
						
							
							
								
								Ports/SDL2: Add null check to SerenitySDLWidget::paint_event  
							
							... 
							
							
							
							This was causing a crash when message boxes appeared before the window
painted anything. 
							
						 
						
							2022-10-19 22:07:05 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jelle Raaijmakers 
								
							 
						 
						
							
							
							
							
								
							
							
								09d211e08a 
								
							 
						 
						
							
							
								
								Ports: Make SDL2 build since recent GL::create_context changes  
							
							... 
							
							
							
							We also directly invoke `::present` on `GLContext` instead of going
through the static method `GL::present_context`. 
							
						 
						
							2022-09-17 19:38:30 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jelle Raaijmakers 
								
							 
						 
						
							
							
							
							
								
							
							
								6af184b48b 
								
							 
						 
						
							
							
								
								Ports: Support SDL_WINDOWEVENT_CLOSE in SDL2  
							
							... 
							
							
							
							This allows PrBoom+ to properly quit the application when closing the
main window. 
							
						 
						
							2022-09-03 00:07:24 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Jelle Raaijmakers 
								
							 
						 
						
							
							
							
							
								
							
							
								14ece2ac90 
								
							 
						 
						
							
							
								
								Ports: Support "restarts" in SDL2  
							
							... 
							
							
							
							SDL2 applications are prone to reinitializing the SDL components when,
for example, changing the display resolution. This would lead to
crashes since we were doing things in the wrong order.
* We now decouple `GLContext` from `SDL_Window` a bit more, allowing
  the window to be destroyed before the GLContext.
* Do not quit the `GUI::Application`, let our event loop handle exiting
These changes allow changing the display resolution in the Quake3 port. 
							
						 
						
							2022-08-31 12:42:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Schumacher 
								
							 
						 
						
							
							
							
							
								
							
							
								831afe3c3d 
								
							 
						 
						
							
							
								
								Ports/SDL2: Update to 2.24.0  
							
							
							
						 
						
							2022-08-23 13:30:48 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Schumacher 
								
							 
						 
						
							
							
							
							
								
							
							
								2e31a479c4 
								
							 
						 
						
							
							
								
								Ports/SDL2: Do an out-of-tree build  
							
							... 
							
							
							
							SDL 2.24.0 starts having include loops if we try to do an in-tree build
against its wishes, so let's not do that anymore. 
							
						 
						
							2022-08-23 13:30:48 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Schumacher 
								
							 
						 
						
							
							
							
							
								
							
							
								218e6d2f5e 
								
							 
						 
						
							
							
								
								Ports/SDL2: Rename LibAudio connection to ConnectionToServer  
							
							
							
						 
						
							2022-07-23 00:21:13 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Schumacher 
								
							 
						 
						
							
							
							
							
								
							
							
								4cf55c4056 
								
							 
						 
						
							
							
								
								Ports/SDL2: Update for the recent StringView changes  
							
							
							
						 
						
							2022-07-16 23:13:43 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Schumacher 
								
							 
						 
						
							
							
							
							
								
							
							
								333429fa47 
								
							 
						 
						
							
							
								
								Ports/SDL2: Implement a basic keyboard focus  
							
							... 
							
							
							
							Some SDL applications will not process inputs that they receive without
ensuring that they have the keyboard input focus. 
							
						 
						
							2022-06-10 14:21:20 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Schumacher 
								
							 
						 
						
							
							
							
							
								
							
							
								d426c5a4b2 
								
							 
						 
						
							
							
								
								Ports: Format patches without numbering, commit hash or version number  
							
							
							
						 
						
							2022-06-08 17:58:36 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Schumacher 
								
							 
						 
						
							
							
							
							
								
							
							
								5a24accfa7 
								
							 
						 
						
							
							
								
								Ports: Update SDL2 to 2.0.22  
							
							
							
						 
						
							2022-05-25 23:04:52 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tim Schumacher 
								
							 
						 
						
							
							
							
							
								
							
							
								cb6a406190 
								
							 
						 
						
							
							
								
								Ports: Return SDL2 to upstream  
							
							
							
						 
						
							2022-05-25 23:04:52 +01:00