This commit allows the text tool's internal TextEditor component to
handle keyboard shortcuts that would normally be handled by menu
actions.
The shortcuts that can now be used are: cut, copy, paste, undo, redo
and select all.
This includes an Error::create overload to create an Error from a UTF-8
StringView. If creating a String from that view fails, the factory will
return an OOM InternalError instead. VM::throw_completion can also make
use of this overload via its perfect forwarding.
Concerned functions are:
- try_request_file_read_only_approved_deprecated
- try_request_file_deprecated
- try_open_file_deprecated
- try_save_file_deprecated
It also allows some simplifications in the implementation of the client.
The user can now navigate to the previous and next image using the
left and right arrow keys respectively. These shortcuts were
previously not working.
This patch allows two things:
- Factorizing code that was in main and the open action
- Displaying the full path of non-unveiled paths
Indeed, looking for the path of a fd is not allowed if the file isn't
unveiled. By setting the title in `load_file()` we are actually relying
on the value returned by `LibFSAC` who is actually authorized to
retrieve the entire path.
It was the only function to not use the `LibFSAC`, it will allow us to:
- Not unveil some file
- Drop some tests on to-be-read-from file as they are performed in
`LibFSAC`.
As it was using the `lines()` method of `Core::DeprecatedFile`, this
patch also introduce the usage of `BufferedFile` to take advantage of
its API: `can_read_line()` and `read_line()`.
Previously, we were rewriting the on_primary_color_change in the Text
Tool and Gradient, which made the palette widget no longer update after
picking a color from an image. Additionally, it also crashed the program
after leaving the Gradient tool and trying to change color.
On mouse move the pressed button is not present in the event argument
which causes the corresponding code to never fire. Instead it now stores
the original mouse down event and acts according to that on mouse move.
The PlaybackStateChangeEvent wasn't connected up anymore, so the player
wouldn't change icons when stopping playback due to reaching the end of
the stream or encountering an error.
When displaying properties for a directory, the PropertiesWindow now
shows: the total number of files, the total number of subdirectories,
and the total size of all files, in bytes.
These numbers are calculated on a background thread, and current
progress is displayed to the user every 100ms.
The treeview and the breadcrumbbar used to be on one side, sharing
drag-and-drop handling and on the other side the directory view had
its one logic.
This patch factorizes both versions, in the meantime upgrading the
version used by the treeview/breadcrumbbar that was left behind. It now
uses the copy dialog :^).
Use the Model::UpdateFlag::DontResizeColumns option when performing a
model update where no data has been changed. This improves navigation
performance on large spreadsheets.
When calculating bar height, we clamp our values to the maximum
vertical height of the widget minus a margin. When the window was
resized such that the widget got smaller than this margin however,
our maximum height became negative. This caused a crash in clamp().
Fast seeking does not work correctly when seeking in small increments,
so it is necessary to use accurate seeking when using certain actions.
The PlaybackManager has been changed to accept the seek mode as a
parameter to `seek_to_timestamp` to facilitate this. This now means
that it no longer has to track a seek mode preference.
Storing playback states in virtual classes allows the behavior to be
much more clearly written. Each `PlaybackStateHandler` subclass can
implement some event-handling functions to model their behavior, and
has functions to change its parent PlaybackManager's state to any other
state.
This will allow expanding the functionality of playback in the future,
for example to allow skipping a single frame forward/backward.
A bit of a bikeshed, but status sounds more like a result of an action,
and state sounds more accurate to what the `PlaybackManager` does.
The previous and current state fields of the `PlaybackStateChangeEvent`
are now removed, since they were unused (for now).
This is a lead-up to the refactoring of VideoPlaybackManager to make
that diff more legible.