The platform independent Processor.h file includes the shared processor
code and includes the specific platform header file.
All references to the Arch/x86/Processor.h file have been replaced with
a reference to Arch/Processor.h.
By making these functions static we close a window where we could get
preempted after calling Processor::current() and move to another
processor.
Co-authored-by: Tom <tomut@yahoo.com>
Enter a critical section in Processor::exit_trap so that processing
SMP messages doesn't enable interrupts upon leaving. We need to delay
this until the end where we call into the Scheduler if exiting the
trap results in being outside of a critical section and irq handler.
Co-authored-by: Tom <tomut@yahoo.com>
This enables further work on implementing KASLR by adding relocation
support to the pre-kernel and updating the kernel to be less dependent
on specific virtual memory layouts.
This implements a simple bootloader that is capable of loading ELF64
kernel images. It does this by using QEMU/GRUB to load the kernel image
from disk and pass it to our bootloader as a Multiboot module.
The bootloader then parses the ELF image and sets it up appropriately.
The kernel's entry point is a C++ function with architecture-native
code.
Co-authored-by: Liav A <liavalb@gmail.com>
Right now we're using the FS segment for our per-CPU struct. On x86_64
there's an instruction to switch between a kernel and usermode GS
segment (swapgs) which we could use.
This patch doesn't update the rest of the code to use swapgs but it
prepares for that by using the GS segment instead of the FS segment.
This adds just enough stubs to make the kernel compile on x86_64. Obviously
it won't do anything useful - in fact it won't even attempt to boot because
Multiboot doesn't support ELF64 binaries - but it gets those compiler errors
out of the way so more progress can be made getting all the missing
functionality in place.