There are a few unimplemented features for this type:
1. The value setter should throw a DOMException if it is invoked on an
SVGLength that was declared readonly in another IDL file.
2. SVG::AttributeParser does not parse unit types when it parses lengths
so all SVGLength will have an "unknown" unit for now.
3. Due to (2), methods which convert between units are unimplemented.
We were passing the wrong length argument to substring() when
stringifying a range where start and end are the same text node.
Also, make sure we visit all the contained text nodes when appending
them to the output.
This was caught by an Acid3 subtest.
We already walk the entire paint tree within each stacking context in
the main hit testing function (StackingContext::hit_test()), so there's
no need for each individual paintable to walk its own children again.
By not doing that, we remove a source of O(n^2) traversal which made hit
testing on deeply nested web pages unbearably slow.
This is a convenience accessor to avoid having to say this everywhere:
result.paintable->layout_node().dom_node()
Instead, you can now do:
result.dom_node()
I came across some websites that change an elements CSS "opacity" in
their :hover selectors. That caused us to relayout on hover, which we'd
like to avoid.
With this patch, we now check if a property only affects the stacking
context tree, and if nothing layout-affecting has changed, we only
invalidate the stacking context tree, causing it to be rebuilt on next
paint or hit test.
This makes :hover { opacity: ... } rules much faster. :^)
There's no actual need to build the stacking context tree before
performing layout. Instead, make it lazy and build the tree when it's
actually needed for something.
This avoids a bunch of work in situations where multiple synchronous
layouts are forced (typically by JavaScript) without painting or hit
testing taking place in between.
It also opens up for style invalidations that only target the stacking
context tree.
We want to return a view to a constant object, not a constant view,
which we can implicitly copy to get a mutable reference to the object.
Clang-Tidy helpfully pointed this out.
The spec says:
> <delim-token> has a value composed of a single code point.
So using StringView is a bit overkill.
This also allows us to use switch statements in the future.
The HTML Specification is quite tricky in this case.
Usually "have a particular element in <x> scope" mentions
"consisting of the following element types:", but in this case it's
"consisting of all element types except the following:"
Thanks to @AtkinsSJ for spotting this difference
- Switch from "Mozilla/4.0" to "Mozilla/5.0" to match other browsers.
- Remove references to KHTML and Gecko.
- Identify ourselves as "LibWeb+LibJS/1.0 Browser/1.0"
New UA: "Mozilla/5.0 (SerenityOS; x86_64) LibWeb+LibJS/1.0 Browser/1.0"
For CSS properties that are known to not affect layout, we can avoid
doing a layout before returning their current resolved value.
It should be enough to only update style for the target element here,
but we don't currently have a mechanism for that.
Since paintables have a default content size of 0x0, we were neglecting
to notify the corresponding layout node about size changes, if the used
content size came out to 0x0.
This fixes an issue where resizing an iframe to 0x0 didn't take effect.
When updating layout inside a nested browsing context, try first to
perform layout in the parent document (the nested browsing context's
container's document).
This ensures that nested browsing contexts have the right viewport
dimensions in case the parent layout changes them somehow.