If an Animation's on_stop handler cleared itself inside the on_stop
event handler, it would remove itself from the animation map that was
still being iterated, leading to a crash.
To solve this, we'll iterate over the animations using the
remove_all_matching function, which enables us to delete it by simply
returning true when the animation finished. In the event that the
Animation is kept alive elsewhere and the on_stop event clears its own
reference, we need to temporarily bump the reference count. Another
advantage is that we only need to bump the reference count when an
animation is finished, whereas before this we bumped it
unconditionally.
`static const` variables can be computed and initialized at run-time
during initialization or the first time a function is called. Change
them to `static constexpr` to ensure they are computed at
compile-time.
This allows some removal of `strlen` because the length of the
`StringView` can be used which is pre-computed at compile-time.
It makes no sense to require passing a global object and doing a stack
space check in some cases where running out of stack is highly unlikely,
we can't recover from errors, and currently ignore the result anyway.
This is most commonly in constructors and when setting things up, rather
than regular function calls.
Let's make it very clear that these are *computed* values, and not at
all the specified values. The specified values are currently discarded
by the CSS cascade algorithm.
The "paintable" state in Layout::Box was actually not safe to access
until after layout had been performed.
As a first step towards making this harder to mess up accidentally,
this patch moves painting information from Layout::Box to a new class:
Painting::Box. Every layout can have a corresponding paint box, and
it holds the final used metrics determined by layout.
The paint box is created and populated by FormattingState::commit().
I've also added DOM::Node::paint_box() as a convenient way to access
the paint box (if available) of a given DOM node.
Going forward, I believe this will allow us to better separate data
that belongs to layout vs painting, and also open up opportunities
for naturally invalidating caches in the paint box (since it's
reconstituted by every layout.)
The blank string "" does not parse as JSON, and so the InspectorWidget
would fail to update the box-model information when inspecting elements
with no box, (for example, `<head>`) showing stale values instead. Now,
they show all 0s.
You could argue that InspectorWidget should be more resilient when given
invalid JSON strings, but making sure we only pass valid ones works
too.
This expands the InspectorWidget::Selection to include an optional
PseudoElement, which is then passed over IPC to request style
information for it.
As noted, this has some pretty big limitations because pseudo-elements
don't have DOM nodes:
- Declared style has to be recalculated when it's requested.
- We don't display the computed style.
- We don't display custom properties.
This Adds an element size preview widget to the inspector widget
in a new tab. This functions similar to chrome and firefox and
shows the margin, border, padding, and content size of the selected
element in the inspector.
The colors for the size preview widget are taken from the chrome
browser.
The ARGB32 typedef is used for 32-bit #AARRGGBB quadruplets. As such,
the name RGBA32 was misleading, so let's call it ARGB32 instead.
Since endianness is a thing, let's not encode any assumptions about byte
order in the name of this type. ARGB32 is basically a "machine word"
of color.
`CharacterBitmap` instances are generated at run-time and put on the
heap, but they can be created in a `constexpr` context and stored in
static memory.
Also, remove additional `width` and `height` `static` values in favor
of using the `constexpr` member functions of `CharacterBitmap`.
These changes also include the removal of some initialization code
which tests if the `CharacterBitmap` is created since it is always
created and removes function-local `static` values which cause
run-time branches to ensure it is initialized each time the function
is called.
This adds a keyboard event for Super+0 to Super+9. Later to be consumed
in the taskbar.
Currently only this keyboard sequence is supported:
- Super key down
- Digit key down
But not this:
- Super key down
- Digit key down
- Digit key up
- Digit key down
We need to set Window::m_invalidated_frame to true when invalidating
the title, otherwise we may miss re-rendering the frame if nothing
else triggers it.
This fixes a crash of the browser when loading any page. LibWeb
immediately pops the 'running execution context' after creating an
interpreter, but it's needed to have a 'current realm' during
initialization of the ConsoleGlobalObject for NativeFunction::create()
to work.
Once this is done, we can immediately pop the execution context again.
Currently this method always succeeds, but that won't be true once we
switch to the Core::Stream API. :^)
Some of these places would ideally show an error message to the user,
since failure to save a file is significant, but let's not get
distracted right now.
I've attempted to handle the errors gracefully where it was clear how to
do so, and simple, but a lot of this was just adding
`release_value_but_fixme_should_propagate_errors()` in places.
If we're waiting for the client (typically Browser) to respond to a
synchronous IPC message from our side (e.g window.alert()) and the
client disconnects instead, just exit peacefully.
Ultimately a WebContent process lives to serve its client. When the
client dies, there is no need for WebContent anymore.