This function generates a new path, which can be filled to rasterize
a stroke of the original path (at whatever thickness you like). It
does this by convolving a circular pen with the path, so right now
only supports round line caps.
Since filled paths now have good antialiasing, doing this results in
good stroked paths for "free". It also (for free) fixes stroked lines
with an opacity < 1, nice line joins, and is possible to fill with a
paint style (e.g. a gradient or an image).
Algorithm from: https://keithp.com/~keithp/talks/cairo2003.pdf
Dr. POSIX says:
Although the space used by string is no longer used once a new
string which defines name is passed to putenv(), if any thread in
the application has used getenv() to retrieve a pointer to this
variable, it should not be freed by calling free(). If the changed
environment variable is one known by the system (such as the locale
environment variables) the application should never free the buffer
used by earlier calls to putenv() for the same variable.
Applications _should_ not free the data passed to `putenv`, but they
_could_ in practice. I found that our Quake II port misbehaves in this
way, but does not crash on other platforms because glibc/musl `putenv`
does not assume that environment variables are correctly formatted.
The new behavior ignores environment variables without a '=' present,
and prevents excessively reading beyond the variable's name if the data
pointed to by the environment entry does not contain any null bytes.
With this change, our Quake II port no longer crashes when switching
from fullscreen to windowed mode.
The implemented cloning mechanism should be sound:
- If a PartitionTable is passed a File with
ShouldCloseFileDescriptor::Yes, then it will keep it alive until the
PartitionTable is destroyed.
- If a PartitionTable is passed a File with
ShouldCloseFileDescriptor::No, then the caller has to ensure that the
file descriptor remains alive.
If the caller is EBRPartitionTable, the same consideration holds.
If the caller is PartitionEditor::PartitionModel, this is satisfied by
keeping an OwnPtr<Core::File> around which is the originally opened
file.
Therefore, we never leak any fds, and never access a Core::File or fd
after destroying it.
This fixes an issue where images with padding and/or border did not have
their size adjusted for `border-box`, thereby becoming larger than
intended by the author.
This has KString, KBuffer, DoubleBuffer, KBufferBuilder, IOWindow,
UserOrKernelBuffer and ScopedCritical classes being moved to the
Kernel/Library subdirectory.
Also, move the panic and assertions handling code to that directory.
If a box has a negative margin-left, it may have a negative effective
offset within its parent BFC root coordinate system.
We can account for this when calculating the amount of left-side float
intrusion by flooring the X offset at 0.
This was previously masked by sorting the edges on max_y, but if the
last added edge pointed to an edge that ended on the current scanline,
that edge (and what it points to) would also end up added to the active
edges. These edges would then never get removed, and break things very
badly!
Remove SplitLineSegment and replace it with a FloatLine, nobody was
interested in its extra fields anymore. Also, remove the sorting of
the split segments, this really should not have been done here
anyway, and is not required by the rasterizer anymore. Keeping the
segments in stroke order will also make it possible to generate
stroked path geometry (in future).
Wrap the parsing of numbers, integers, and dimensions in a transaction,
which we only commit if that parsed value was actually accepted by the
property.
This fixes `font: 0/0 a;` failing to parse.
To abort the processing of any nested invocations of the tokenizer,
just return is enough in this case.
During the process of pending parsing blocking script, the
is_ready_to_be_parser_executed() check should be applied on the
blocking script, not the original script.
The spec for the `<use>` element requires a shadow tree for the
rendered content, so we need to be able to escape shadow trees when
rendering svg content.
This makes it possible to set a pseudo-element as the inspected node
using Document::set_inspected_node(), Document then provides
inspected_layout_node() for the painting related functions.
These markers are rendered as equilateral triangles pointing right and
down respectively. As we currently don't implement writing-mode the
closed marker does not respect it.
Some applications may not want to have the ability to create a
file if it doesn't exist, but still be able to read and write
from it. The easy solution here would be just to not apply
O_CREAT when creating the flags, but to prevent breaking a ton
of applications, having a `DontCreate` mode is the best for now.
...except those related to `grid`, because I can't figure out how the 17
different properties interact with each other, and what values apply to
which ones. 😅
All but 1 of these are the infinite range `[-∞,∞]`. As such, specifying
that range does not change anything, but it does make it explicit that
we've looked at what the range should be, instead of just not having
added it.
Now that we have a way to resolve calc() lengths without a layout node,
we can finally support calc() values in font-size.
This wasn't possible before because font-related properties have to be
resolved eagerly in StyleComputer due to font-relative CSS length units
depending on the computed font being known.
Use contains_percentage() that works for calc() values instead of
is_percentage().
This fixes issue when tracks with calc() that has percentages where
considered as "fixed" tracks with resolvable size which led to
incorrectly resolved infinite final track sizes.
This reintroduces bounds-checking for the CSS `<angle>`, `<frequency>`,
`<integer>`, `<length>`, `<number>`, `<percentage>`, `<resolution>`,
and `<time>` types.
I regressed this around 6b8f484114 when
changing how we parsed StyleValues.
This is an improvement from before though, since we now allow the bounds
of a dimension type to have units.
Added a test to make sure we don't regress this again. :^)
This is to make it easier to bounds-check their values during parsing.
Length is left out because many length units are relative to the
context in which they are used, and so we cannot easily compare `10px`
and `1em`, for example.
If a flex item's main size is a CSS calc() value that resolves to a
length and contains a percentage, we can only resolve it when we have
the corresponding reference size for the containing block.
Stacking contexts are sorted after building a tree of them. They are
sorted by z-index first, DOM tree order second.
Sorting was previously *very* slow on pages with many stacking contexts.
That was because the sort() function used Node::is_before() in the
quick_sort comparator to see if one StackingContext was before another.
is_before() does tree traversal and can take quite a long time per call.
This patch avoids all that by letting StackingContext know its index
among all StackingContexts within the same document in tree order.
There's a noticeable snappiness increase on the CSS-FLEXBOX-1 spec page,
for instance. :^)
The Storage subsystem, like the Audio and HID subsystems, exposes Unix
device files (for example, in the /dev directory). To ensure consistency
across the repository, we should make the Storage subsystem to reside in
the Kernel/Devices directory like the two other mentioned subsystems.
This fixes an issue where private element values were not always
protected from GC. I found two instances where this was happening:
- ECMAScriptFunctionObject did not mark m_private_methods
- ClassDefinitionEvaluation had two Vector<PrivateElement> that were
opaque to the garbage collector, and so if GC occurred while
constructing a class instance, some or all of its private elements
could get incorrectly collected.