Andreas Kling
c5d913970a
LibGUI: Remove parent parameter to GUI::Widget constructor
2020-02-23 12:27:53 +01:00
Andreas Kling
b011ea9962
LibGUI: Reduce menu-related header dependencies
2020-02-15 01:56:30 +01:00
Andreas Kling
6a9cc66b97
LibGUI: Remove leading G from filenames
2020-02-06 20:33:02 +01:00
Andreas Kling
d17e23bd27
LibCore: Remove leading C from filenames
2020-02-06 15:04:03 +01:00
Andreas Kling
799b0a4fa8
LibGUI: Rename {H,V}BoxLayout => {Horizontal,Vertical}BoxLayout
2020-02-06 14:44:13 +01:00
Andreas Kling
5c06c32df4
LibGfx: Prefer using Gfx::Bitmap::load_from_file instead of load_png()
...
Code that just wants to open a Gfx::Bitmap from a file should not be
calling the PNG codec directly.
2020-02-06 13:39:17 +01:00
Andreas Kling
9ac94d393e
LibGfx: Rename from LibDraw :^)
2020-02-06 12:04:00 +01:00
Andreas Kling
11580babbf
LibDraw: Put all classes in the Gfx namespace
...
I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
2020-02-06 11:56:38 +01:00
Andreas Kling
c5bd9d4ed1
LibGUI: Put all classes in the GUI namespace and remove the leading G
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This took me a moment. Welcome to the new world of GUI::Widget! :^)
2020-02-02 15:15:33 +01:00
Andreas Kling
2d39da5405
LibCore: Put all classes in the Core namespace and remove the leading C
...
I've been wanting to do this for a long time. It's time we start being
consistent about how this stuff works.
The new convention is:
- "LibFoo" is a userspace library that provides the "Foo" namespace.
That's it :^) This was pretty tedious to convert and I didn't even
start on LibGUI yet. But it's coming up next.
2020-02-02 15:15:30 +01:00
Andreas Kling
d67da8c101
LibGUI: Add GHBoxLayout and GVBoxLayout convenience classes
2020-02-02 15:09:48 +01:00
Andreas Kling
94ca55cefd
Meta: Add license header to source files
...
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00
Jami Kettunen
cece0d230d
Applications: Add new keyboard shortcuts & update few existing ones
2020-01-01 01:23:27 +01:00
Jami Kettunen
7f15604f72
HexEditor: Clarify in InputBox which offset (Hex/Dec) you're Going To
2020-01-01 01:23:27 +01:00
Andreas Kling
fd5eb79d19
LibGUI: Make GMenu inherit from CObject
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This is primarily to make it possible to pass a GMenu* where a CObject*
is expected.
2019-12-09 21:05:44 +01:00
Brandon Scott
98e556fee9
HexEditor: Created has_selection() method.
...
Created has_selection() method and fixed a few small issues.
2019-10-27 00:44:42 +02:00
Brandon Scott
c77fe5161c
HexEditor: Added fill selection action.
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Added the ability to fill the current selection with a given byte.
2019-10-27 00:44:42 +02:00
Brandon Scott
f947353a56
HexEditor: Added new file action.
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Added a new file action, allowing you to create a new file of a specific
size.
2019-10-27 00:44:42 +02:00
Brandon Scott
e3fbd2fe60
HexEditor: Added a multi-label status bar, and a new copy option.
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Make use of the new multi-label status bar, and added a menu
option to allow you to copy generated C code from a selection
to the clipboard.
2019-10-24 09:57:27 +02:00
Brandon Scott
a76b02f741
HexEditor: Added navigate to a hex offset
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Added the ability to navigate to a specified hex offset.
2019-10-21 09:45:21 +02:00
Brandon Scott
48ef1d1bd1
HexEditor: Initial application release
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The very first release of the Hex Editor for Serenity.
2019-10-13 08:45:49 +02:00