The prior commits add the `DrawMode` enum to keep track of where
the shape is being drawn from. With this addition, the prior `Mode`
enum name is confusing, so this commit renames it to `FillMode` to
be more explicit :^)
Like other common image editing applications, now if you press
`alt` while drawing an ellipse, it uses the starting position as
the center of the ellipse as opposed to one of the corners of the
bounding rect.
The EllipseTool class now keeps track of a `DrawMode`, which is
either `DrawMode::FromCorner` (default), or `DrawMode::FromCenter`
(the option added by this commit).
The `draw_using()` function was modified to now take in the start
and end positions and construct the `ellipse_intersecting_rect`
itself, since we need to construct it differently based on the
drawing mode.
Some tools (e.g. ZoomTool) doesn't need layer to work. This commit
makes mouse events fire even if there is no layer. This fixes
a bug that ZoomTool didn't work when there is no layers.
This commit adds a Tool::MouseEvent struct, which contains events that
may be needed by tools: layer-relative, image-relative and raw (editor-
relative) event.
The raw event is used by ZoomTool to properly pan the view. This fixes
a bug which caused image to snap out of sight.
This adds a tooltip to all the slider properties showing their
current value. Previously there was no indication of what
value they had. Also rename the SprayTool property 'thickness' to
'size' like BrushTool calls it.
AK's version should see better inlining behaviors, than the LibM one.
We avoid mixed usage for now though.
Also clean up some stale math includes and improper floatingpoint usage.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.