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25 commits

Author SHA1 Message Date
Nícolas F. R. A. Prado
2470997fc9 SoundPlayer: Rename NoVisualization to AlbumCoverVisualization
Since the NoVisualization widget now shows the album cover, it should be
called AlbumCoverVisualization instead.
2022-03-02 22:10:05 -08:00
Itamar
3a71748e5d Userland: Rename IPC ClientConnection => ConnectionFromClient
This was done with CLion's automatic rename feature and with:
find . -name ClientConnection.h
    | rename 's/ClientConnection\.h/ConnectionFromClient.h/'

find . -name ClientConnection.cpp
    | rename 's/ClientConnection\.cpp/ConnectionFromClient.cpp/'
2022-02-25 22:35:12 +01:00
Max Trussell
c8eab80b3d SoundPlayer: Sync startup loop and show playlist settings in GUI
This fix syncs up the AudioPlayer's internal state for showing
playlist information with the AudioPlayer's GUI. Before, if the
AudioPlayer was opened with a playlist file (.m3u or .m3u8) it would
automatically show the playlist information in the GUI and set the
loop mode to playlist, but the menu options would be unchecked. In
order to hide the playlist information, the menu option would then
have to be toggled twice -- once on and again off.
2021-12-24 00:05:35 -08:00
Elyse
8595fd585d SoundPlayer: Port to LibMain :^) 2021-12-04 15:07:18 -08:00
Leandro Pereira
314b8a374b SoundPlayer: Implement playlist shuffle mode
The shuffling algorithm uses a naïve bloom filter to provide random
uniformity, avoiding items that were recently played.  With 32 bits,
double hashing, and an error rate of ~10%, this bloom filter should
be able to hold around ~16 keys, which should be sufficient to give the
illusion of fairness to the shuffling algorithm.

This avoids having to shuffle the playlist itself (user might have
spent quite a bit of time to sort them, so it's not a good idea to mess
with it), or having to create a proxy model that shuffles (that could
potentially use quite a bit of memory).
2021-10-25 23:37:18 +02:00
Leandro Pereira
3126b78903 SoundPlayer: Fix inconsistencies and code duplication
This is a first pass at refactoring SoundPlayer so that the View widget
is decoupled from the player itself.

In doing so, this fixed a couple of issues, including possibly
inconsistent states (e.g. player could be paused and stopped at the
same time).

With the change, Player actually controls the show, and calls methods
overriden by its subclasses to perform actions, such as update the Seek
bar; the hard work of massaging the raw data is done by the Player
class, so subclasses don't need to reimplement any of these things.

This also removes some copies of playlist management code that happened
to be copied+pasted inside callbacks of buttons -- it now lives inside
a neatly packaged Playlist class, and the Player only asks for the next
song to play.

In addition, the menu bar has been slightly rearranged.
2021-10-25 23:37:18 +02:00
Thitat Auareesuksakul
1600d5a446 SoundPlayer: Use GUI::ActionGroup for Visualization menu
Removed the old custom checkbox selection code in the Visualization
menu and replaced them with GUI::ActionGroup with set_exclusive
enabled instead :^)
2021-09-01 19:19:35 +02:00
Andreas Kling
687a12d7fb Userland: Add GUI::Window::add_menu() and use it everywhere
Applications previously had to create a GUI::Menubar object, add menus
to it, and then call GUI::Window::set_menubar().

This patch introduces GUI::Window::add_menu() which creates the menubar
automatically and adds items to it. Application code becomes slightly
simpler as a result. :^)
2021-07-21 21:24:26 +02:00
Andreas Kling
c1c252ddb2 LibIPC: Remove unnecessary IPC::ServerConnection::handshake()
This is no longer used by any of our IPC pairs.
2021-05-23 09:53:55 +02:00
Max Wipfli
229414b002 Applications: Use titlecase and distinct underlined characters in menus
This changes (context) menus across the system to conform to titlecase
capitalization and to not underline the same character twice (for
accessing actions with Alt).
2021-05-21 18:41:28 +01:00
Andreas Kling
31d4bcf5bf Userland: Tighten a *lot* of pledges! :^)
Since applications using Core::EventLoop no longer need to create a
socket in /tmp/rpc/, and also don't need to listen for incoming
connections on this socket, we can remove a whole bunch of pledges!
2021-05-13 23:28:40 +02:00
Linus Groh
91eda22208 Everywhere: Add Alt shortcuts to remaining top-level menus
Not sure why some menus did have one and others didn't, even in the
same application - now they all do. :^)
I added character shortcuts to some menu actions as well.
2021-05-12 18:09:42 +01:00
Andreas Kling
4b0098e52f Everywhere: Rename app_menu to file_menu or game_menu 2021-05-01 17:40:54 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Andreas Kling
a2baab38fd Everywhere: It's now "Foobar", not "FooBar", and not "foo bar"
I hereby declare these to be full nouns that we don't split,
neither by space, nor by underscore:

- Breadcrumbbar
- Coolbar
- Menubar
- Progressbar
- Scrollbar
- Statusbar
- Taskbar
- Toolbar

This patch makes everything consistent by replacing every other variant
of these with the proper one. :^)
2021-04-13 16:58:15 +02:00
Cesar Torres
fd126578d9 SoundPlayer: Add samplerate variable to visualizations
also fix conflict
2021-03-27 10:20:55 +01:00
Cesar Torres
2e28b8ebcc SoundPlayer: Add playlist supprt
And a M3U(8) parser
2021-03-27 10:20:55 +01:00
Cesar Torres
e4d6a56a28 AudioPlayer: Further decouple the player from the GUI 2021-03-27 10:20:55 +01:00
Cesar Torres
7aa5297835 SoundPlayer: Update the SoundPlayer interface
Also fix rebase conflict
2021-03-27 10:20:55 +01:00
Andreas Kling
78b12e1521 Userland: Turn all application menus into window menus :^) 2021-03-25 22:14:09 +01:00
Andreas Kling
2cd16778b5 AudioServer+LibAudio: Pass audio buffers as Core::AnonymousBuffer
This was the last remaining user of shbufs! :^)
2021-01-17 09:07:32 +01:00
Marco Cutecchia
14f075b26d SoundPlayer: Added 'shared_buffer' to pledge
This fixes a crash that occured when opening a file due to not pledging 'shared_buffer'
2021-01-16 22:54:21 +01:00
Andreas Kling
d312011708 Everywhere: Drop "shared_buffer" in most GUI programs, pledge "recvfd"
Now that WindowServer broadcasts the system theme using an anonymous
file, we need clients to pledge "recvfd" so they can receive it.

Some programs keep the "shared_buffer" pledge since it's still used for
a handful of things.
2021-01-16 19:30:32 +01:00
Andreas Kling
20915795a8 Everywhere: Pledge "sendfd" in WindowServer client programs
This is needed for the new way we transfer window backing stores.
2021-01-15 14:10:32 +01:00
Andreas Kling
dc28c07fa5 Applications: Move to Userland/Applications/ 2021-01-12 12:05:23 +01:00
Renamed from Applications/SoundPlayer/main.cpp (Browse further)