With this patch the window manager related functionality is split out
onto a new endpoint pair named WindowManagerServer/Client. This allows
window manager functionality to be potentially privilege separated in
the future. To this end, a new client named WMConnectionClient
is used to maintain a window manager connection. When a process
connects to the endpoint and greets the WindowServer as a window manager
(via Window::make_window_manager(int)), they're subscribed to the events
they requested via the WM event mask.
This patch also removes the hardcoding of the Taskbar WindowType to
receive WM events automatically. However, being a window manager still
requires having an active window, at the moment.
This adds a double-click speed slider control to the Mouse Settings
panel, and value labels for both the movement speed and double-click
speed sliders.
To allow for updating and persisting the configured double-click
speed through the WindowServer, two IPC calls - `SetDoubleClickSpeed`
and `GetDoubleClickSpeed` - have been added.
Since applet windows live in the applet area window, the AppletManager
has to keep track of which applet is hovered and send the appropriate
enter/leave events to the applet windows.
This makes applet tooltips work again. :^)
WindowServer now collects applet windows into an "applet area" which is
really just a window that a WM (window management) client can position
via IPC.
This is rather hackish, and I think we should come up with a better
architecture eventually, but this brings back the missing applets since
the global menu where they used to live is gone.
This patch begins the transition away from the global menu towards
per-window menus instead.
The global menu looks neat, but has always felt clunky, and there
are a number of usability problems with it, especially in programs
with multiple windows.
You can now call GUI::Window::set_menubar() to add a menubar to
your window. It will be specific to that one window only.
Minimum window size can now be customised and set at runtime via the
SetWindowMinimumSize WindowServer message and the set_minimum_size
LibGUI::Window method. The default minimum size remains at 50x50.
Some behind-the-scenes mechanics had to be added to LibGUI::Window to
ensure that the minimum size is remembered if set before the window is
shown. WindowServer sends a resize event to the client if it requests a
size on create that's smaller than it's minimum size.
The WM_* IPC messages are intended for "outsider" window management,
not for a client's own windows. Make a separate StartWindowResize
message for this.
This was the only reason that every IPC client had to know its server
side client ID.
Adds a mechanism through which windowing clients can re-request an
UpdateSystemTheme message. This is currently used in SystemMenu's
ShutdownDialog to refresh it's theme when the dialog is instantiated.
Now, `chres 640 480 2` can set the UI to HighDPI 640x480 at runtime. A
real GUI for changing the display factor will come later.
(`chres 640 480 2` followed by `chres 1280 960` is very fast since
we don't have to re-allocate the framebuffer since both modes use
the exact same number of physical pixels.)
This patch replaces the use of shbufs for GUI::Window backing stores
with the new anonymous files mechanism.
Backing bitmaps are now built on memory allocated with anon_create().
They are passed across the IPC socket as IPC::File. This means that
WindowServer now pledges "recvfd" and graphical clients need to pledge
"sendfd" to work.
To support the cached bitmap swapping optimization on the WindowServer
side, each backing store is assigned an incrementing serial number on
the client side. (This allows us to re-use an already mapped file.)