The non CPU specific code of the kernel shouldn't need to deal with
architecture specific registers, and should instead deal with an
abstract view of the machine. This allows us to remove a variety of
architecture specific ifdefs and helps keep the code slightly more
portable.
We do this by exposing the abstract representation of instruction
pointer, stack pointer, base pointer, return register, etc on the
RegisterState struct.
Allocate all the RX buffers in one big memory region (and same for TX.)
This removes 38 lines from every crash dump (and just seems like a
reasonable idea in general.)
We need to cast physical addresses to PhysicalPtr instead of FlatPtr,
which is currently always 64 bits. However, if one day we were to
support 32 bit non-pae mode then it would also truncate appropriately.
This switches tracking CPU usage to more accurately measure time in
user and kernel land using either the TSC or another time source.
This will also come in handy when implementing a tickless kernel mode.
As threads come and go, we can't simply account for how many time
slices the threads at any given point may have been using. We need to
also account for threads that have since disappeared. This means we
also need to track how many time slices we have expired globally.
However, because this doesn't account for context switches outside of
the system timer tick values may still be under-reported. To solve this
we will need to track more accurate time information on each context
switch.
This also fixes top's cpu usage calculation which was still based on
the number of context switches.
Fixes#6473
This adds a ".profile" extension to perfcore files written by the
Kernel. Also, the process name is now visible in the perfcore filename.
Furthermore, this patch adds error handling for the case where the
filename generated by the Kernel is already taken. In that case, a digit
will be added to the filename (before the extension).
This also adds some more error logging to dump_perfcore().
This implements a simple bootloader that is capable of loading ELF64
kernel images. It does this by using QEMU/GRUB to load the kernel image
from disk and pass it to our bootloader as a Multiboot module.
The bootloader then parses the ELF image and sets it up appropriately.
The kernel's entry point is a C++ function with architecture-native
code.
Co-authored-by: Liav A <liavalb@gmail.com>
When a Thread is being unblocked and we need to re-lock the process
big_lock and re-locking blocks again, then we may end up in
Thread::block again while still servicing the original lock's
Thread::block. So permit recursion as long as it's only the big_lock
that we block on again.
Fixes#8822
We often get queried for the root inode, and it will always be cached
in memory anyway, so let's make Ext2FS::root_inode() fast by keeping
the root inode in a dedicated member variable.
To count the remaining children, we simply need to traverse the
directory and increment a counter. No need for a custom virtual that
all file systems have to implement. :^)