By replacing this VERIFY with a thrown Error we no longer crash when
calling a generator function in the AST interpreter. This allows us to
more gracefully handle situation which have not been implemented yet.
In particular this helps the libjs-test262-runner since it can now
continue on to the next tests instead of having the entire process end.
We always use UTF-8, meaning that a single `wchar_t` might be converted
into up to 4 `char`s. This would cause a buffer overflow if something
actually relied on this being the right value.
The C standard states that these symbols should be declared as macros,
not as emum variants as we were doing previously. This is used in some
ports (e.g. bash) to conditionally compile locale-dependent
functionality.
We now use the same trick here as with the errno constants. We keep the
enum, but also create macros that defer to the enum variants.
The main event loop pushes itself onto the event loop stack, and so it
should also pop itself when destroyed.
This will surface attempts to use the event loop stack after the main
event loop has been destroyed.
This lets us avoid using Core::deferred_invoke() which is not usable
during application teardown (as there is no event loop to push the
deferred invocation onto.)
(Not that there is an event loop to fire the processing timer during
teardown *either*, but at least we can exit gracefully with pending
timers, unlike deferred invocations, which hang the process. This is an
area where more improvements are definitely needed!)
This patch moves the templated message parsing code to a virtual
try_parse_messages() helper. By doing that, we can move the rest of the
socket draining code up to ConnectionBase and keep it out of line.
This patch splits IPC::Connection into Connection and ConnectionBase.
ConnectionBase moves into Connection.cpp so we don't have to inline it
for every single templated subclass.
These are marked with ! in the spec. This also adds assertions above
a couple of these operations to be extra sure (the spec also indicates
we should make these assertions).
In particular, we implicitly required that the caller initializes the
returned instances themselves (solved by making
UniformBumpAllocator::allocate call the constructor), and BumpAllocator
itself cannot handle classes that are not trivially deconstructible
(solved by deleting the method).
Co-authored-by: Ali Mohammad Pur <ali.mpfard@gmail.com>
This works at the Token level, which is quick and easy but has
drawbacks: We don't know when something is a property name or a value,
or if something is part of a selector. But, this works for now.
This patch removes a hack that forced any pending repaints to happen
immediately whenever you moved the mouse over a window.
The purpose of that mechanism was to ensure that quick button presses
still show up visually, and since that is now accomplished via
Widget::repaint(), we no longer need this.