We had some inconsistencies before:
- Sometimes "The", sometimes "the"
- Sometimes trailing ".", sometimes no trailing "."
I picked the most common one (lowecase "the", trailing ".") and applied
it to all copyright headers.
By using the exact same string everywhere we can ensure nothing gets
missed during a global search (and replace), and that these
inconsistencies are not spread any further (as copyright headers are
commonly copied to new files).
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
Problem:
- `constexpr` functions are additionally decorated with `inline`
keyword. This is redundant since `constexpr` implies `inline`.
Solution:
- Remove redundancies.
This flag warns on classes which have `virtual` functions but do not
have a `virtual` destructor.
This patch adds both the flag and missing destructors. The access level
of the destructors was determined by a two rules of thumb:
1. A destructor should have a similar or lower access level to that of a
constructor.
2. Having a `private` destructor implicitly deletes the default
constructor, which is probably undesirable for "interface" types
(classes with only virtual functions and no data).
In short, most of the added destructors are `protected`, unless the
compiler complained about access.
If we don't limit the sizes of the intermediate results, they will grow
indefinitely, causing each iteration to take longer and longer (in both
memcpy time, and algorithm runtime).
While calculating the trimmed length is fairly expensive, it's a small
cost to pay for uniform iteration times.
This is basically just for consistency, it's quite strange to see
multiple AK container types next to each other, some with and some
without the namespace prefix - we're 'using AK::Foo;' a lot and should
leverage that. :^)
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
`length` is only the (trimmed) size of the word vector, so we have to
multiply it with the size of each element to ensure all bytes are
compared.
Fixes#5335.
This was done with the help of several scripts, I dump them here to
easily find them later:
awk '/#ifdef/ { print "#cmakedefine01 "$2 }' AK/Debug.h.in
for debug_macro in $(awk '/#ifdef/ { print $2 }' AK/Debug.h.in)
do
find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec sed -i -E 's/#ifdef '$debug_macro'/#if '$debug_macro'/' {} \;
done
# Remember to remove WRAPPER_GERNERATOR_DEBUG from the list.
awk '/#cmake/ { print "set("$2" ON)" }' AK/Debug.h.in