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677 commits

Author SHA1 Message Date
Andreas Kling
4486e5b26d LibGUI: Remove some unused code in GUI::TreeView 2021-07-27 18:27:49 +02:00
Andreas Kling
751cb094ff LibGfx: Remove Gfx::ImageDecoder::bitmap() in favor of frame(index)
To transparently support multi-frame images, all decoder plugins have
already been updated to return their only bitmap for frame(0).

This patch completes the remaining cleanup work by removing the
ImageDecoder::bitmap() API and having all clients call frame() instead.
2021-07-27 01:29:50 +02:00
Andreas Kling
d01b4327fa LibGfx: Improve ImageDecoder construction
Previously, ImageDecoder::create() would return a NonnullRefPtr and
could not "fail", although the returned decoder may be "invalid" which
you then had to check anyway.

The new interface looks like this:

    static RefPtr<Gfx::ImageDecoder> try_create(ReadonlyBytes);

This simplifies ImageDecoder since it no longer has to worry about its
validity. Client code gets slightly clearer as well.
2021-07-27 01:17:05 +02:00
Tom
81c183e06a LibGUI: Add InputType enum to allow creating a password InputBox dialog 2021-07-26 21:55:18 +04:30
sin-ack
e11940fd01 Userland: Move text wrapping/elision into the new TextLayout :^)
This class now contains all the fun bits about laying out text in a
rect. It will handle line wrapping at a certain width, cutting off lines
that don't fit the given rect, and handling text elision.
Painter::draw_text now internally uses this.

Future work here would be not laying out text twice (once actually
preparing the lines to be rendered and once to get the bounding box),
and possibly adding left elision if necessary.

Additionally, this commit makes the Utf32View versions of
Painter::draw_text convert to Utf8View internally. The intention is to
completely remove those versions, but they're kept at the moment to keep
the scope of this PR small.
2021-07-26 21:14:39 +04:30
sin-ack
a5a32fbcce LibGUI: Ignore the Enter event by default
If this is not ignored by default, then one can move the mouse fast
enough to skip hovering over a parent element and hover directly over
the child, causing the parent to never receive an Enter event.
2021-07-26 21:14:39 +04:30
sin-ack
cfc9ee6f16 LibGUI: Only dispatch Leave if the now-hovered widget isn't a child
Without this change, when the mouse starts hovering over a child widget,
the parent would receive a Leave event despite the parent widget not
losing mouse hover.
2021-07-26 21:14:39 +04:30
sin-ack
444ed56521 LibGUI: Add virtual handlers for WindowEntered and WindowLeft events
These can be useful if an application wants to react to the cursor
entering the window at any point, rather than just on a widget.
2021-07-26 21:14:39 +04:30
sin-ack
6162e78c7f LibGUI: Let GUI applications create an inspectable EventLoop
GUI applications automatically have EventLoops created for them via
GUI::Application; however before this commit it was not possible to make
the application event loop inspectable. This exposes a third optional
argument to GUI::Application which allows one to make the application
event loop inspectable.
2021-07-26 21:14:39 +04:30
Vinicius
5e87c798d2 TextDocument: Fix indentation duplicating spaces
Auto indentation will consider only leading spaces before the cursor.
Fixes #8973.
2021-07-26 12:56:52 +04:30
Karol Kosek
99b32073be LibGUI: Put actions in order in MultiView
Not so important, but it really bothered me..
2021-07-25 17:56:51 +02:00
Karol Kosek
b7b7b8ddf2 LibGUI: Add keyboard shortcuts for changing views in MultiView 2021-07-25 17:56:51 +02:00
Karol Kosek
232f0fb2d3 LibGUI: Add keyboard shortcuts to FilePicker
Taken from FileManager.
2021-07-25 17:56:51 +02:00
Andreas Kling
6bb53d6a80 LibGUI: Handle GUI::Window non-volatile backing store issues better
Instead of crashing when we can't make the back buffer non-volatile,
we now transition the window into single-buffered mode instead
(assuming it was originally in double-buffered mode.)

This reduces GUI fidelity a bit (by potentially making windows flicker
during repaint) but since it's only triggered in low-memory conditions,
it seems like a reasonable thing to sacrifice in order for the system
to carry on.

This patch also stops us from allocating entirely new backing stores
after the old ones were purged. If they were purged but reallocated
just fine, there's no need to allocate new memory again. We already
have fresh zero-filled pages in the existing bitmap at this point.
2021-07-25 14:39:28 +02:00
Andreas Kling
143443e0b6 LibGfx: Make Gfx::Bitmap::set_nonvolatile() report allocation failure
Making a bitmap non-volatile after being volatile may fail to allocate
physical pages after the kernel stole the old pages in a purge.

This is different from the pages being purged, but reallocated. In that
case, they are simply replaced with zero-fill-on-demand pages as if
they were freshly allocated.
2021-07-25 14:39:25 +02:00
TheFightingCatfish
9b78ae5149 LibGUI+Browser: Do not paste bitmaps
This prevents GUI::TextBox and the `Paste & Go` action in the browser
from trying to paste a bitmap. Also, the paste action is enabled
and disabled on clipboard change to reflect if the clipboard data
can be pasted.
2021-07-25 12:36:23 +02:00
Timothy
ccd19d464e LibGUI: Handle multiple lines of text in MessageBox
The total height of text is calculated from the glyph height, the number
of lines, and a padding modifier.
2021-07-22 22:38:25 +02:00
FrHun
02c0b1f380 LibGUI: Fix multi-line tooltip height
Tooltips had a wrong calculation for the height of a tooltip window,
because they forgot to take into account the line spacing.
2021-07-22 04:33:41 +02:00
Andreas Kling
687a12d7fb Userland: Add GUI::Window::add_menu() and use it everywhere
Applications previously had to create a GUI::Menubar object, add menus
to it, and then call GUI::Window::set_menubar().

This patch introduces GUI::Window::add_menu() which creates the menubar
automatically and adds items to it. Application code becomes slightly
simpler as a result. :^)
2021-07-21 21:24:26 +02:00
Ariel Don
a4fdb7f029 VimEditingEngine: Prevent crash upon 'x' or 'v' on blank lines
Previously, pressing 'x' for deletion on an otherwise empty line
insinuated a crash in TextEditor because a nonexistent code point was
accessed -- likewise for visual mode.
2021-07-21 21:13:57 +02:00
Andreas Kling
c7d891765c LibGfx: Use "try_" prefix for static factory functions
Also mark them as [[nodiscard]].
2021-07-21 18:02:15 +02:00
Andreas Kling
3652ab8b2a LibGUI: Tweak GUI::GroupBox title text position 2021-07-20 21:50:06 +02:00
Ariel Don
54bf6a7884 LibGUI: Add Ctrl-U to insert mode
While under insert mode, Ctrl-U deletes all characters between the first
non-blank character of the line and the cursor.

Implement delete_from_line_start_to_cursor() in TextEditor. Then, call
the method in VimEditingEngine via its pointer to an instance of
TextEditor.
2021-07-20 03:22:28 +02:00
Ariel Don
8230bf8944 LibGUI: Add Ctrl-H to insert mode
In Vim, Ctrl-H is effectively equivalent to backspace in insert mode, as
it deletes the previous character.

This commit implements method delete_previous_char() to TextEditor.
delete_char() already exists in EditingEngine, but it deletes the
next character rather than the previous. delete_previous_char() is then
called from within VimEditingEngine.
2021-07-20 03:22:28 +02:00
Ariel Don
808e5e813f LibGUI: Add Ctrl-W to insert mode
In Vim's insert mode, Ctrl-W deletes the word before the cursor, like
Ctrl-Backspace. Unlike Ctrl-Backspace, if only whitespace exists between
the end of the word and the cursor, the word will be deleted with the
whitespace.

To do so, this commit introduces two methods: delete_previous_word() for
TextEditor and first_word_before() for TextDocument, where the former
depends on the latter. delete_previous_word() is then called in
VimEditingEngine.
2021-07-20 03:22:28 +02:00
Peter Elliott
b8f3441300 LibGUI: Add callback for screen rect change to Desktop.h
callbacks for screen rect changes can be added with
on_receive_screen_rects()
2021-07-19 18:21:40 +02:00
ls
fe7bacc2df File Manager: Differentiate between navigation and rename errors
Adds a new on_rename_error handler and renames the old on_error handler
to on_directory_change_error in FileSystemModel. The on_rename_error
handler creates a MessageDialog with the error message.
2021-07-19 18:20:34 +02:00
Itamar
941087ee25 LibGUI: Call did_update() from AutocompleteSuggestionModel::update()
This fixes an issue where the column widths of the AutocompleteBox did
not properly update after update_suggestions() was called.
2021-07-19 17:48:05 +02:00
Itamar
4a7be3f81c LibGUI: Remove column width limitation in AutocompleteProvider 2021-07-19 17:48:05 +02:00
Marcus Nilsson
bab83ecc95 LibGUI: Tighten invalidation rect for TabWidget
Previously the whole bar was repainted, there's no need to invalidate
past the last tab button.
2021-07-19 16:24:06 +02:00
Marcus Nilsson
b57f7def1f LibGUI: Don't invalidate scrollbar rect if disabled
No need to repaint if it's not scrollable, this saves a tiny bit of
repaint :)
2021-07-19 16:24:06 +02:00
Hendiadyoin1
ed46d52252 Everywhere: Use AK/Math.h if applicable
AK's version should see better inlining behaviors, than the LibM one.
We avoid mixed usage for now though.

Also clean up some stale math includes and improper floatingpoint usage.
2021-07-19 16:34:21 +04:30
Tom
7e77a2ec40 Everywhere: Improve CPU usage calculation
As threads come and go, we can't simply account for how many time
slices the threads at any given point may have been using. We need to
also account for threads that have since disappeared. This means we
also need to track how many time slices we have expired globally.

However, because this doesn't account for context switches outside of
the system timer tick values may still be under-reported. To solve this
we will need to track more accurate time information on each context
switch.

This also fixes top's cpu usage calculation which was still based on
the number of context switches.

Fixes #6473
2021-07-18 22:08:26 +02:00
Tom
2f754013a1 LibGUI: Fix widgets not being occluded
Widget::is_visible_for_timer_purposes needs to also consult with the
base implementation, which ultimately checks the owning Window's
visibility and occlusion state. Widget::is_visible merely determins
whether a widget should be visible or not, regardless of the window's
state.

Fixes #8825
2021-07-18 18:39:20 +02:00
Timothy
522f6775a7 LibGUI+WindowServer: Expose WindowServer client id to the client
This allows an WindowServer client to identify itself and allow future
cross-client functionality in WindowServer.
2021-07-18 17:21:28 +02:00
Marcus Nilsson
72a5347f91 LibGUI: Pass path to FileSystemModel when creating FilePicker
This saves a few lstat lookups since otherwise '/' is indexed before
set_path() is called. It also cleans up warnings if '/' is not
unveiled when opening FilePicker, like in WidgetGallery.
2021-07-18 00:55:04 +02:00
Matthew Hall
3b5b7c5e65 VimEditingEngine: Add support for repeats of J 2021-07-15 10:10:07 +02:00
Matthew Hall
2653ad36ee VimEditingEngine: Add support for repeats of p and P 2021-07-15 10:10:07 +02:00
Matthew Hall
7b7548ce9d VimEditingEngine: Allow repeats for dd, yy and x 2021-07-15 10:10:07 +02:00
Matthew Hall
c1e2710a0d VimEditingEngine: Add P command to put before cursor 2021-07-15 10:10:07 +02:00
Matthew Hall
180e2469af VimEditingEngine: Add J command to join two lines 2021-07-15 10:10:07 +02:00
Matthew Hall
a7e7f62d08 VimEditingEngine: Operate on real lines rather than wrapped ones
In the normal editing engine keys like Home, End etc work on visual
lines, but vim operates on real ones. Eg if you have a really long line
and wrapping is on then in normal editing Home would take you to the
beginning of the wrapped line, but 'I' would put you insert mode at the
beginning of the real line in vim.
2021-07-15 10:10:07 +02:00
jakubiakdev
4a396dc7e8 Base+LibGUI: Add icon to the Rename action 2021-07-14 13:05:01 +02:00
LuK1337
62c5a5351c LibGUI: Handle KeyDown when checking for Key_Escape in Dialog too
This makes 'escaping' the dialogs seem bit faster :^)
It also follows what RunWindow and probably others do.
2021-07-13 23:23:49 +02:00
Karol Kosek
5c89305fc6 LibGUI: Don't clear textbox on save mode in FilePicker
This fixes a rather frustrating issue during saving a file,
when clicking on a folder (to change the path of saved file)
caused the filename to disappear from the text box.
2021-07-13 21:16:44 +02:00
Karol Kosek
886e011608 LibGUI: Add Rename action 2021-07-13 17:54:37 +02:00
Ariel Don
5140994c69 LibGUI: Select radio buttons with keyboard 2021-07-13 07:11:47 +02:00
Karol Kosek
f99507bf02 LibGUI: Ignore drop events by default
Before this change, parent widgets such as Buttons or Labels
were stealing drop events their parents.

I noticed it during drag-n-dropping files into visualization widgets
in Sound Player (which takes practically the entire application size
and gave impression that drop events weren't supported in the app
at all).
2021-07-12 15:59:33 +02:00
LuK1337
d940f7ba4f LibGUI: Use wrapped text rect for paint invalidation
This fixes an issue where after anything past first line would not get
invalidated after unhovering an icon.
2021-07-12 15:59:16 +02:00
LuK1337
8992271c5c LibGUI: Redraw widgets when default font changes 2021-07-12 11:08:09 +02:00