This patch removes a hack that forced any pending repaints to happen
immediately whenever you moved the mouse over a window.
The purpose of that mechanism was to ensure that quick button presses
still show up visually, and since that is now accomplished via
Widget::repaint(), we no longer need this.
This ensures that rapidly clicking a button doesn't look like it's
"swallowing" some of the mouse events.
This already worked okay due to a hack in Window, but this will allow us
to get rid of that hack.
In most situations, Widget::update() is preferable, since that allows us
to coalesce repaints and avoid redundant work, reducing system load.
However, there are some cases where you really want a paint to happen
right away, to make sure that the user has a chance to see a short-lived
visual state.
We're using the outermost right and bottom child edges to determine the
width and height of the ICB. However, since these edges are *within* the
respective child's rectangle, we have to add 1 when turning them into
width and height values.
This fixes an issue where scrolling a document would shrink its viewport
rect by 1 pixel (on both axes) on every scroll step.
Before this change, using the Tab key would cycle through all the
individual buttons in an exclusive group (e.g radio buttons.)
This felt wrong, since a group of exclusive buttons is really a single
logical input with a limited number of possible choices.
This patch makes such groups behave as a single focusable unit instead,
by dynamically updating the focus policies so that only the currently
checked button is focusable.
We also allow keyboard navigation within the button group via the arrow
keys. This had to be specialized in GUI::AbstractButton, since the
default behavior of arrow keys is to traverse the focus chain.
The only reason it wasn't const before (and why we had a const_cast
hack) was to support ImageStyleValue's constructor taking it, which no
longer applies. `hack_count--;` :^)
This always felt awkward to me, and required a few other hacks to make
it work. Now, the request is only started when `load_bitmap()` is
called, which we do inside `NodeWithStyle::apply_style()`.
This makes all pages look and feel the same, because they all use the
default CSS generated by pandoc. Also, it inserts the banner everywhere
at the top, not only into the top-level index.html.
Credit to @xSlendiX for suggesting that `-B` works here.
Currently, if there are not titlebar buttons, we fail to paint the title
because we treat the leftmost titlebar button as the empty rect. We will
now use the rightmost edge of the titlebar when there are no buttons.
This effectively makes us send a "mouse move" event to windows when they
become active, even if the mouse didn't actually move. By doing this, we
trigger hover/tooltip/etc logic immediately, instead of doing it on the
next 1px mouse movement.
It's a small detail but my goodness does it feel better this way. :^)