Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.
This patch introduces two new buttons to apply the current theme being
edited to the whole system and to reset to the previously selected
on disk system theme.
This is quite a radical change. The previous UI was very easy to add new
properties to (just add to the FooRole enum and it automatically
works), but not so nice to use: A ComboBox for selecting a property,
and then a box to edit that property's value. This makes it difficult
to compare different properties or edit multiple together without a lot
of back-and-forth.
This new design gives each property its own editing widgets, with those
categorized into several tabs. To try and avoid increasing the
maintenance burden for this, the UI is generated from the
`windows_tab`, `widgets_tab` and `syntax_highlighting_tab` variables,
which are basically just lists of which properties go in that tab. One
of the `FooProperty.gml` files is loaded to create each property's
widgets.