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6 commits

Author SHA1 Message Date
Andreas Kling
ceec1a7d38 AK: Make Vector use size_t for its size and capacity 2020-02-25 14:52:35 +01:00
Andreas Kling
bfd86c4631 LibGUI: Make GUI::Frame have the 2px sunken container look by default
The overwhelming majority of GUI::Frame users set the same appearance,
so let's just make it the default.
2020-02-23 11:10:52 +01:00
Andreas Kling
3d20da9ee4 Userspace: Use Core::Object::add() when building interfaces 2020-02-23 11:10:52 +01:00
William McPherson
aa149b9330 LibAudio/Piano: Replace floats with doubles
We should default to double-precision so that clients can make the
choice to use float or double.
2020-02-10 14:04:27 +01:00
William McPherson
4ad96df0d4 Piano: Draw stereo waves
Draw two waves in different colors.
2020-02-10 14:04:27 +01:00
William McPherson
9997b0dbf5 Piano: Add sampler
This commit adds basic support for importing, viewing and playing WAV
samples at different pitches.

Naming issues:
- We are using the Sample struct from Music.h, but also the Sample
  struct from LibAudio (Audio::Sample). This is a little confusing.

set_recorded_sample() finds the peak sample and then divides all the
samples by that peak to get a guaranteed min/max of -1/1. This is nice
because our other waves are also bound between these values and we can
just do the same stuff. This is why we're using Audio::Sample, because
it uses floats, whereas Music.h's Sample uses i16s. It's a little
annoying that we have to use a mixture of floats and doubles though.

For playback at lower frequencies, we're calculating in-between samples,
rather than just playing samples multiple times. Basically, you get the
current sample and add the difference between the current sample and the
next sample multiplied by the distance from the current sample. This is
like drawing the hypotenuse of a right-angled triangle.
2020-02-10 14:04:27 +01:00