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15 commits

Author SHA1 Message Date
Andreas Kling
f254a84d17 Launcher: Add icons for VisualBuilder and IRCClient. 2019-04-29 04:07:36 +02:00
Andreas Kling
d6ff64db00 Launcher: Add tooltips to LauncherButtons. 2019-04-09 02:21:24 +02:00
Andreas Kling
c7ab643883 Move LibGUI/GStyle to SharedGraphics/StylePainter.
I want to paint some buttons in WindowServer where we don't have LibGUI.
2019-03-28 17:32:38 +01:00
Andreas Kling
be604652ae LibGUI: Add GIcon::default_icon(name).
This is a convenience helper to instantiate a GIcon like so:

    auto icon = GIcon::default_icon("filetype-image");

This will give you the "filetype-image" icon in both 16x16 and 32x32 sizes.
2019-03-25 14:46:37 +01:00
Andreas Kling
7c0a185970 Use the PNG loader for all images, and get rid of the .rgb files. 2019-03-22 00:21:03 +01:00
Andreas Kling
57ff293a51 LibGUI: Implement nested event loops to support dialog boxes.
This patch adds a simple GMessageBox that can run in a nested event loop.
Here's how you use it:

    GMessageBox box("Message text here", "Message window title");
    int result = box.exec();

The next step is to make the WindowServer respect the modality flag of
these windows and prevent interaction with other windows in the same
process until the modal window has been closed.
2019-03-19 00:01:02 +01:00
Andreas Kling
5d69bf06d2 LibGUI: Don't fill widgets with background color by defualt. 2019-03-10 13:16:36 +01:00
Andreas Kling
ed61fdbc32 Base: Improved FileManager (folder) icon. 2019-03-10 00:58:47 +01:00
Andreas Kling
46caa2663b LibGUI: Use a separate data role for the table model sorting order.
This allows data to be displayed nicely while sorting happens based on some
underlying raw data. :^)
2019-03-09 14:24:34 +01:00
Andreas Kling
48470cdf44 Launcher: Add a launcher button for TextEditor. 2019-03-08 19:53:11 +01:00
Andreas Kling
af7eb5c89c Launcher: Let's use CoolBar style buttons in here for now.
This will be helpful for testing the hover events.
2019-02-20 09:33:59 +01:00
Andreas Kling
9b71307d49 WindowServer: Support windows with alpha channels. And per-WSWindow opacity.
This patch also adds a Format concept to GraphicsBitmap. For now there are
only two formats: RGB32 and RGBA32. Windows with alpha channel have their
backing stores created in the RGBA32 format.

Use this to make Terminal windows semi-transparent for that comfy rice look.
There is one problem here, in that window compositing overdraw incurs
multiple passes of blending of the same pixels. This leads to a mismatch in
opacity which is obviously not good. I will work on this in a later patch.

The alpha blending is currently straight C++. It should be relatively easy
to optimize this using SSE instructions.

For now I'm just happy with the cute effect. :^)
2019-02-19 01:42:53 +01:00
Andreas Kling
fd99382004 Launcher: Remove button for guitest. 2019-02-12 15:24:25 +01:00
Andreas Kling
3351f1ccc1 Port all apps to GApplication. 2019-02-11 14:56:23 +01:00
Andreas Kling
2cf1dd5b6f Move apps into a top-level Applications/ directory. 2019-02-10 08:35:01 +01:00
Renamed from Launcher/main.cpp (Browse further)