I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
I've been wanting to do this for a long time. It's time we start being
consistent about how this stuff works.
The new convention is:
- "LibFoo" is a userspace library that provides the "Foo" namespace.
That's it :^) This was pretty tedious to convert and I didn't even
start on LibGUI yet. But it's coming up next.
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
This patch adds a new "accept" promise that allows you to call accept()
on an already listening socket. This lets programs set up a socket for
for listening and then dropping "inet" and/or "unix" so that only
incoming (and existing) connections are allowed from that point on.
No new outgoing connections or listening server sockets can be created.
In addition to accept() it also allows getsockopt() with SOL_SOCKET
and SO_PEERCRED, which is used to find the PID/UID/GID of the socket
peer. This is used by our IPC library when creating shared buffers that
should only be accessible to a specific peer process.
This allows us to drop "unix" in WindowServer and LookupServer. :^)
It also makes the debugging/introspection RPC sockets in CEventLoop
based programs work again.
Now that the "unix" pledge is no longer required for socket I/O, we can
drop it after making the connections we need in a program.
In most GUI program cases, once we've connected to the WindowServer by
instantiating a GApplication, we no longer need "unix" :^)
This new view, backed by a GColumnsView, joins the existing table and icon
views :^) Even though it displays a file tree, its data is provided by the very
same GFileSystemModel that the other two views use.
This commit also includes my attempt at making an icon for the new mode.
We used to have two different models for displaying file system contents:
the FileManager-grade table-like directory model, which exposed rich data
(such as file icons with integrated image previews) about contents of a
single directory, and the tree-like GFileSystemModel, which only exposed
a tree of file names with very basic info about them.
This commit unifies the two. The new GFileSystemModel can be used both as a
tree-like and as a table-like model, or in fact in both ways simultaneously.
It exposes rich data about a file system subtree rooted at the given root.
The users of the two previous models are all ported to use this new model.
This adds a context menu to the TreeView with the ability to copy/paste, create
new directories, etc. This does not address the issue mentioned above where
using the global application shortcut does not apply to whatever view has
focus.
Ref: #826
Right-clicking a directory no longer has the "Open in TextEditor" entry.
Right-clicking the directory view now allows you to create a new directory.
Fixes#825
The logic already existed. I just moved it to a separate lambda then added it
to the appropriate action. Note that when the tree view refreshes, it seems to
randomly open trees. I would like to fix this in a separate PR.
The delete action now actually deletes files (after asking the user for
confirmation, of course.) Deleting directories is not yet supported.
Fixes#541.
Fix a crash when opening a folder, and another one when trying to open
a newly created folder.
It was not safe to modify a GModelSelection while it's being iterated over.
Fixes#536.