This adds support for the Tools in PixelPaint to use different cursors
within ImageEditor. For now most of them get the crosshair cursor since
it's the most fitting, but in the future we will want to add custom
cursors.
This tightens the update rects for EraseTool, BrushTool And the marching
ants update in Selection. Inflate Selection update rect by 10x10 to
avoid misalignment when zoomed out.
Previously using PenTool while zoomed in could cause rendering glitches
since the update rect was misaligned with the image, most likely because
of rounding errors.
Loosening the rect with 1 pixel on either side takes care of this.
This patch adds the logic for the GuideTool. Pulling in from outside the
image creates a new Guide, moving a Guide outside of the image deletes
it and a Guide can be deleteted via the context menu.
A Guide is considered clicked when the cursor is less than 20 pixels
away from the line.
Previously changing tools while simultaneously using a widget like a
slider would result in a event_dispatch() failure.
Instead use a StackWidget to set the active widget.
This adds a tooltip to all the slider properties showing their
current value. Previously there was no indication of what
value they had. Also rename the SprayTool property 'thickness' to
'size' like BrushTool calls it.
Applications previously had to create a GUI::Menubar object, add menus
to it, and then call GUI::Window::set_menubar().
This patch introduces GUI::Window::add_menu() which creates the menubar
automatically and adds items to it. Application code becomes slightly
simpler as a result. :^)
AK's version should see better inlining behaviors, than the LibM one.
We avoid mixed usage for now though.
Also clean up some stale math includes and improper floatingpoint usage.
Previously m_constrain_angle could end up not being reset if the
keyup-event was lost, for example when opening a dialog. Instead check
the modifiers in on_mousemove().
This makes sure that scroll_into_view is not called when not necessary,
or when m_layers is empty, which previously caused a crash upon
removing the last layer.
This makes the brush tool start drawing a point before the user moves
the mouse, like in Photoshop and Gimp. The number of iterations of
draw_point makes for roughly 4 clicks to full opacity.
Let's give ourselves the tools needed to update less than the entire
image every time we paint.
This patch adds plumbing so that Layer invalidations have a modified
rect that gets passed on to Image, and then on to ImageEditor.
It didn't really make sense for the transparency grid to extend
infinitely around the image. Now the grid is only visible underneath
the image, which matches how most other editors behave.
Previously move_selection() did not work as expected. Instead store the
selected layer index in a member variable and continue to cycle through
the layers when you come to the start/end. Also use it to scroll into
view. Lastly rename the function to cycle_through_selection() to make it
clearer what it does.
This enables the layer menu as a context menu in LayerListWidget,
setting the clicked layer as active for now, but in the future it
would be nice to have custom menu applying to the clicked layer instead
of the active layer.