This allows us to avoid the need for costly traversals to gather
boxes that have been saved during the construction of the stacking
context tree.
No behavior change intended.
To avoid differing logic for serializing and deserializing similar
types, move the logic into separate helpers.
Also, adds security checks like VERIFY to avoid reading past the end of
the serialized data. If we try to read past the end of the serialized
data, either our program logic is wrong or our serialized data has
somehow been corrupted. Therefore, at least currently, it is better to
crash by VERIFYing.
To avoid differing logic for deserializing similar types, move the logic
into separate helpers.
Also, adds security checks like VERIFY to avoid reading past the end of
the serialized data. If we try to read past the end of the serialized
data, either our program logic is wrong or our serialized data has
somehow been corrupted. Therefore, at least currently, it is better to
crash by VERIFYing.
It was possible to reach this via the timer itself (when the client is
only slightly busy), and then to have the timer fire before the deferred
invocation fires.
This commit removes the race by disabling the timer when the final
deferred-accept state is reached.
Skipping all stacking contexts with a size larger than 10000px in one
dimension was a mistake because it also affects pages that are simply
tall due to having a lot of content. Instead, we only need to skip if
the stacking context requires the allocation of a framebuffer that
could possibly fail.
Fixes https://github.com/SerenityOS/serenity/issues/23397
By caching the layout node and its computed values in locals, we can
avoid the small amount of redundant work needed to look them up every
single time.
This removes indirection when asking if a paintable is positioned,
floating, etc.
Removes a bunch of 1-1.5% items in the profile when hovering links
on ziglang.org.
Update to the latest version of the spec which was refactored to use
time zone methods record. This requires updating a whole bunch of
callers to pass through a record too.
This also ends up improving exceptions on a missing
getOffsetNanosecondsFor method.
This can be perfectly valid, and depends on the property being animated.
For example, interpolating between the StyleValue "none" (an identifier)
and a TransformationStyleValue is perfectly defined.
In the upcoming commits where we properly handle transformation
interpolation, it actually becomes easier to change this back to custom,
so lets do that since its more correct anyways.
Introduces CIDIterator, an iterator type for iterating over CIDs.
Also introduces Type0CMap which can return a CIDIterator given some
bytes.
The existing code of treating the bytes as an identity map of
big-endian u16s is now implemented in IdentityType0CMap.
No behavior change.
...to avoid allocating a copy of glyph run for painting commands. We
can't simply save pointers to a glyph run in layout/paintable tree
because it should be safe to deallocate layout and paintable trees
after painting commands are recorded, if in the future we decide to
move command execution to a separate thread.
Instead of allocating a new glyph run to scale glyph positions and
fonts, a scale factor could be encoded in a paint command and applied
later during command execution.
Instead of allocating a new glyph run solely to shift each glyph by the
painter's offset, this offset could be encoded in a paint command and
applied later during command execution.
Every single client of this function was immediately calling paintable()
on the result anyway, so there was no need to return a layout node!
This automatically leverages the cached containing block pointer we
already have in Paintable, which melts away a bunch of unnecessary
traversal in hit testing and painting. :^)
This will allow us to get at the font's glyphs as paths, which will
eventually enable us to implement glyph rotation. We'll have to do our
own caching then, but we can then hopefully share the caching across the
Type0 / Type1 / TrueType codepaths.
It also gives us access to a font's glyphs by glyph id, which will help
us implementing looking up glyph ids by postscript name. (Else we'd
have to plumb through a whole Painter::draw_glyph_by_postscript_name()
API just for LibPDF.)
No behavior change.
It's like ScaledFont::with_size(), except that it guarantees that the
result is non-null and ScaledFont. (Smart pointers don't allow
covariant return types, else we could just narrow down the return
type of with_size() while still overriding the base method.)
No behavior change.