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5 commits

Author SHA1 Message Date
asynts
6351a56d27 AK+Format: Do some housekeeping in the format implementation. 2020-10-02 20:48:19 +02:00
asynts
ba3488a6d5 UserspaceEmulator: Replace printf usages with format.
This replaces almost all usages. Some have to remain because 'outf'
always appends a newline. (It inherits this behaviour from LogStream.)
2020-10-02 13:44:42 +02:00
Nico Weber
f1c0f661f4
UserspaceEmulator+LibX86: Add support for 64-bit memory reads and writes (#3584)
This is useful for reading and writing doubles for #3329.
It is also useful for emulating 64-bit binaries.

MemoryOrRegisterReference assumes that 64-bit values are always
memory references since that's enough for fpu support. If we
ever want to emulate 64-bit binaries, that part will need minor
updating.
2020-09-23 20:45:43 +02:00
Andreas Kling
31b94114c0 UserspaceEmulator: Recognize xor/sub zeroing idioms and don't taint
"xor reg,reg" or "sub reg,reg" both zero out the register, which means
we know for sure the result is 0. So mark the value as initialized,
and make sure we don't taint the CPU flags.

This removes some false positives from the uninitialized memory use
detection mechanism.

Fixes #2850.
2020-07-27 13:20:23 +02:00
Andreas Kling
be5f42adea UserspaceEmulator+LibX86: Start tracking uninitialized memory :^)
This patch introduces the concept of shadow bits. For every byte of
memory there is a corresponding shadow byte that contains metadata
about that memory.

Initially, the only metadata is whether the byte has been initialized
or not. That's represented by the least significant shadow bit.

Shadow bits travel together with regular values throughout the entire
CPU and MMU emulation. There are two main helper classes to facilitate
this: ValueWithShadow and ValueAndShadowReference.

ValueWithShadow<T> is basically a struct { T value; T shadow; } whereas
ValueAndShadowReference<T> is struct { T& value; T& shadow; }.

The latter is used as a wrapper around general-purpose registers, since
they can't use the plain ValueWithShadow memory as we need to be able
to address individual 8-bit and 16-bit subregisters (EAX, AX, AL, AH.)

Whenever a computation is made using uninitialized inputs, the result
is tainted and becomes uninitialized as well. This allows us to track
this state as it propagates throughout memory and registers.

This patch doesn't yet keep track of tainted flags, that will be an
important upcoming improvement to this.

I'm sure I've messed up some things here and there, but it seems to
basically work, so we have a place to start! :^)
2020-07-21 02:37:29 +02:00