Similar to Process, we need to make Thread refcounted. This will solve
problems that will appear once we schedule threads on more than one
processor. This allows us to hold onto threads without necessarily
holding the scheduler lock for the entire duration.
When SO_TIMESTAMP is set as an option on a SOCK_DGRAM socket, then
recvmsg() will return a SCM_TIMESTAMP control message that
contains a struct timeval with the system time that was current
when the socket was received.
Since the receiving socket isn't yet known at packet receive time,
keep timestamps for all packets.
This is useful for keeping statistics about in-kernel queue latencies
in the future, and it can be used to implement SO_TIMESTAMP.
Since the CPU already does almost all necessary validation steps
for us, we don't really need to attempt to do this. Doing it
ourselves doesn't really work very reliably, because we'd have to
account for other processors modifying virtual memory, and we'd
have to account for e.g. pages not being able to be allocated
due to insufficient resources.
So change the copy_to/from_user (and associated helper functions)
to use the new safe_memcpy, which will return whether it succeeded
or not. The only manual validation step needed (which the CPU
can't perform for us) is making sure the pointers provided by user
mode aren't pointing to kernel mappings.
To make it easier to read/write from/to either kernel or user mode
data add the UserOrKernelBuffer helper class, which will internally
either use copy_from/to_user or directly memcpy, or pass the data
through directly using a temporary buffer on the stack.
Last but not least we need to keep syscall params trivial as we
need to copy them from/to user mode using copy_from/to_user.
In addition to being the proper POSIX etiquette, it seems like a bad idea
for issues like the one seen in #3428 to result in a kernel crash. This patch
replaces the current behavior of failing on insufficient buffer size to truncating
SOCK_RAW messages to the buffer size. This will have to change if/when MSG_PEEK
is implemented, but for now this behavior is more compliant and logical than
just bailing.
Instead of FileDescriptor branching on the type of File it's wrapping,
add a File::stat() function that can be overridden to provide custom
behavior for the stat syscalls.
MemoryManager cannot use the Singleton class because
MemoryManager::initialize is called before the global constructors
are run. That caused the Singleton to be re-initialized, causing
it to create another MemoryManager instance.
Fixes#3226
This fixes a bunch of unchecked kernel reads and writes, seems like they
would might exploitable :). Write of sockaddr_in size to any address you
please...
Note that the data member is of type ImmutableBufferArgument, which has
no Userspace<T> usage. I left it alone for now, to be fixed in a future
change holistically for all usages.
The SI prefixes "k", "M", "G" mean "10^3", "10^6", "10^9".
The IEC prefixes "Ki", "Mi", "Gi" mean "2^10", "2^20", "2^30".
Let's use the correct name, at least in code.
Only changes the name of the constants, no other behavior change.
I originally defined the bytes() method for the String class, because it
made it obvious that it's a span of bytes instead of span of characters.
This commit makes this more consistent by defining a bytes() method when
the type of the span is known to be u8.
Additionaly, the cast operator to Bytes is overloaded for ByteBuffer and
such.
This compiles, and contains exactly the same bugs as before.
The regex 'FIXME: PID/' should reveal all markers that I left behind, including:
- Incomplete conversion
- Issues or things that look fishy
- Actual bugs that will go wrong during runtime
The way getsockopt is implemented for socket types requires us to push
down Userspace<T> using into those interfaces. This change does so, and
utilizes proper copy implementations instead of the kind of haphazard
pointer dereferencing that was occurring there before.
Allow passing in an optional timeout to Thread::block and move
the timeout check out of Thread::Blocker. This way all Blockers
implicitly support timeouts and don't need to implement it
themselves. Do however allow them to override timeouts (e.g.
for sockets).
Use copy_{to,from}_user() in the various File::ioctl() implementations
instead of disabling SMAP wholesale in sys$ioctl().
This patch does not port IPv4Socket::ioctl() to those API's since that
will be more involved. That function now creates a local SmapDisabler.
We were masking the fragment offset bits incorrectly in the IPv4 header
sent out with fragments. This worked up to ~32KB but after that, things
would get very confused. :^)
We now have BlockResult::WokeNormally and BlockResult::NotBlocked,
both of which indicate no error. We can no longer just check for
BlockResult::WokeNormally and assume anything else must be an
interruption.
The Lock class still permits no reason, but for everything else
require a reason to be passed to Thread::wait_on. This makes it
easier to diagnose why a Thread is in Queued state.
Random now gets entropy from the following drivers:
- KeyboardDevice
- PATAChannel
- PS2MouseDevice
- E1000NetworkAdapter
- RTL8139NetworkAdapter
Of these devices, PS2MouseDevice and PATAChannel provide the vast
majority of the entropy.
These new syscalls allow you to send and receive file descriptors over
a local domain socket. This will enable various privilege separation
techniques and other good stuff. :^)
We're going to make use of it in the next commit. But the idea is we want to
know how this File (more specifically, InodeFile) was opened in order to decide
how chown()/chmod() should behave, in particular whether it should be allowed or
not. Note that many other File operations, such as read(), write(), and ioctl(),
already require the caller to pass a FileDescription.
This was supposed to be the foundation for some kind of pre-kernel
environment, but nobody is working on it right now, so let's move
everything back into the kernel and remove all the confusion.
Since a Region is basically a view into a potentially larger VMObject,
it was always necessary to include the Region starting offset when
accessing its underlying physical pages.
Until now, you had to do that manually, but this patch adds a simple
Region::physical_page() for read-only access and a physical_page_slot()
when you want a mutable reference to the RefPtr<PhysicalPage> itself.
A lot of code is simplified by making use of this.