Now, you can optionally specify a ConsoleClient, to customise the
behaviour of the LibJS Console.
To customise the console, create a new ConsoleClient class that inherits
from JS::ConsoleClient and override all the abstract methods.
When Console::log() is called, if Console has a ConsoleClient,
ConsoleClient::log() is called instead.
These abstract methods are Value(void) functions: you can return a Value
which will be returned by the JavaScript function which calls that
method, in JavaScript.
Console methods are now Value(void) functions.
JavaScript functions in the JavaScript ConsoleObject are now implemented
as simple wrappers around Console methods.
This will make it possible for LibJS users to easily override the
default behaviour of JS console functions (even their return value!)
once we add a way to override Console behaviour.
This now matches the output of
Program
(Variables)
...
(Children)
...
or
FunctionDeclaration 'foo'
(Parameters)
...
(Body)
...
etc.
Also don't print each consequent statement index, it doesn't add any
value.
Adds fully functioning template literals. Because template literals
contain expressions, most of the work has to be done in the Lexer rather
than the Parser. And because of the complexity of template literals
(expressions, nesting, escapes, etc), the Lexer needs to have some
template-related state.
When entering a new template literal, a TemplateLiteralStart token is
emitted. When inside a literal, all text will be parsed up until a '${'
or '`' (or EOF, but that's a syntax error) is seen, and then a
TemplateLiteralExprStart token is emitted. At this point, the Lexer
proceeds as normal, however it keeps track of the number of opening
and closing curly braces it has seen in order to determine the close
of the expression. Once it finds a matching curly brace for the '${',
a TemplateLiteralExprEnd token is emitted and the state is updated
accordingly.
When the Lexer is inside of a template literal, but not an expression,
and sees a '`', this must be the closing grave: a TemplateLiteralEnd
token is emitted.
The state required to correctly parse template strings consists of a
vector (for nesting) of two pieces of information: whether or not we
are in a template expression (as opposed to a template string); and
the count of the number of unmatched open curly braces we have seen
(only applicable if the Lexer is currently in a template expression).
TODO: Add support for template literal newlines in the JS REPL (this will
cause a syntax error currently):
> `foo
> bar`
'foo
bar'
We already skipped random semicolons in Parser::parse_program(), but now
they are properly matched and parsed as empty statements - and thus
recognized as a valid body of an if / else / while / ... statement.
Adds the ability for function arguments to have default values. This
works for standard functions as well as arrow functions. Default values
are not printed in a <function>.toString() call, as nodes cannot print
their source string representation.
A ConsoleMessage is a struct cointaining:
* AK::String text; represents the text of the message sent
to the console.
* ConsoleMessageKind kind; represents the kind of JS `console` function
from which the message was sent.
Now, Javascript `console` functions only send a ConsoleMessage to the
Interpreter's Console instead of printing text directly to stdout.
The Console then stores the recived ConsoleMessage in
Console::m_messages; the Console does not print to stdout by default.
You can set Console::on_new_message to a void(ConsoleMessage&); this
function will get call everytime a new message is added to the Console's
messages and can be used, for example, to print ConsoleMessages to
stdout or to color the output based on the kind of ConsoleMessage.
In this patch, I also:
* Re-implement all the previously implemented functions in the
JavaScript ConsoleObject, as wrappers around Console functions
that add new message to the Console.
* Implement console.clear() like so:
- m_messages get cleared;
- a new_message with kind set ConsoleMessageKind::Clear gets added
to m_messages, its text is an empty AK::String;
* Give credit to linusg in Console.cpp since I used his
console.trace() algorithm in Console::trace().
I think that having this abstration will help us in the implementation
of a browser console or a JS debugger. We could also add more MetaData
to ConsoleMessage, e.g. Object IDs of the arguments passed to console
functions in order to make hyperlinks, Timestamps, ecc.; which could be
interesting to see.
This will also help in implementing a `/bin/js` option to make, for
example, return a ConsoleMessageWrapper to console functions instead of
undefined. This will be useful to make tests for functions like
console.count() and console.countClear(). :^)
Instead of having fprintf()s all over the place we can now use
syntax_error("message") or syntax_error("message", line, column).
This takes care of a consistent format, appending a newline and getting
the line number and column of the current token if the last two params
are omitted.
I.e. they don't require the |this| value to be a string object and
"can be transferred to other kinds of objects for use as a method" as
the spec describes it.
This commit introduces a way to get an object's own properties in the
correct order. The "correct order" for JS object properties is first all
array-like index properties (numeric keys) sorted by insertion order,
followed by all string properties sorted by insertion order.
Objects also now print correctly in the repl! Before this commit:
courage ~/js-tests $ js
> ({ foo: 1, bar: 2, baz: 3 })
{ bar: 2, foo: 1, baz: 3 }
After:
courage ~/js-tests $ js
> ({ foo: 1, bar: 2, baz: 3 })
{ foo: 1, bar: 2, baz: 3 }