The pattern to construct `Application` was to use the `try_create`
method from the `C_OBJECT` macro. While being safe from an OOM
perspective, this method doesn't propagate errors from the constructor.
This patch make `Application` use the `C_OBJECT_ABSTRACT` and manually
define a `create` method that can bubble up errors from the
construction stage.
This commit also removes the ability to use `argc` and `argv` to
create an `Application`, only `Main`'s `Arguments` can be used.
From a user point of view, the patch renames `try_create` => `create`,
hence the huge number of modified files.
This also removes DirIterator::error_string(), since the same strerror()
string will be included when you print the Error itself. Except in `ls`
which is still using fprintf() for now.
Also, the Tree object was only ever used by the TreeMapWidget, so its
creation can happen inside `analyze()`, fixing the memory leak issue.
Plus, it doesn't have to be RefCounted.
Having an alias function that only wraps another one is silly, and
keeping the more obvious name should flush out more uses of deprecated
strings.
No behavior change.
Clicking analyze or deleting a file would always cause the tree view in
the widget to reset back to viewing the root. This was changed to stay
in the directory currently being viewed
The tree map widget keeps the current path to allow the user to navigate
between directories. This path was being kept as indices into the
children array. The indices might change after the tree is regenerated
and this change is required to keep the user's current place after a
re-analysis
Made the member fields of Tree and TreeNode structures private and moved
the functions in main.cpp that accessed the internals of these
structures inside the TreeNode class
The TreeMapNode and TreeMap structs inside TreeMapWidget.h both had
single implementers, TreeNode and Tree inside main.cpp. The indirection
was removed and the new structures were moved to their own file
Rip that bandaid off!
This does the following, in one big, awkward jump:
- Replace all uses of `set_main_widget<Foo>()` with the `try` version.
- Remove `set_main_widget<Foo>()`.
- Rename the `try` version to just be `set_main_widget` because it's now
the only one.
The majority of places that call `set_main_widget<Foo>()` are inside
constructors, so this unfortunately gives us a big batch of new
`release_value_but_fixme_should_propagate_errors()` calls.
About half of the usages were not using `force` anyways, and the other
half presumably just got confused about what "force" really means in
this context (which is "ignore nonexistent files").
The only 'legitimate' user, which is `rm`, instead now handles this
completely internally instead.
This generally seems like a better name, especially if we somehow also
need a better name for "read the entire buffer, but not the entire file"
somewhere down the line.
Instead of having two separate context menus and popping up either the
"file" or "directory" one depending on the selected node, we now have a
single context menu and update it (before popping it up) to show the
context-appropriate actions.
This is achieved by simply updating the visibility of the actions.
This takes care of one TODO! :^)