Get rid of the bespoke NavigatorObject class and use the modern IDL
strategies for creating platform objects to re-implement Navigator and
its associcated mixin interfaces. While we're here, implement it in a
way that brings WorkerNavigator up to spec :^)
This new code generator takes all the .idl files in LibWeb, looks for
each top level interface in there with an [Exposed=Foo] attribute, and
adds code to add the constructor and prototype for each of those exposed
interfaces to the realm of the relevant global object we're initialzing.
It will soon replace WindowObjectHelper as the way that web interfaces
are added to the Window object, and will be used in the future for
creating proper WorkerGlobalScope objects for dedicated and shared
workers.
Instead, create a tree of Parsers all pointing to a top-level Parser.
All module imports and interfaces are stored at the top level, instead
of in a static map. This allows creating multiple IDL::Parsers in the
same process without them stepping on each others toes.
An "inherit attribute" calls an ancestor's getter with the same name,
but defines its own setter. Since a parent class's public methods are
exposed to child classes, we don't have to do any special handling here
to call the parent's methods, it just works. :^)
This includes punting on the actual file picker implementation all the
way out to the PageClient. It's likely that some of the real details
should be implemented somewhere closer, like the BrowsingContext or the
Page, but we'll get there.
For now, this allows https://copy.sh/v86 to load the emulation of the
preselected images all the way until it hits a call to
URL.createObjectURL.
In this generator change, we introduce a new factory method for bound
LibWeb objects that takes a JS::Realm instead of Web::HTML::Window.
The two methods are allowed to co-exist at this point, but the option to
take an HTML::Window will be removed once all clases are converted to
the new API.
We also start using the new Bindings::ensure_web_[prototype/constructor]
helpers from the Bindings/Intrinsics class so that we can eventually
remove the helpers from Window.h for the same.
IDL dictionary members are nullable by default (unless marked as
`required`) and should not get any value assigned unless one was
provided by the userland code that isn't undefined, or if the member has
a default value.
This is so that we can use Optional<T> in the internal representation
and check for "is present" via Optional::has_value().
The SourceGenerator's @else@ mapping is only set in the second iteration
of the loop, causing the generated return for unrecognized values to not
be guarded by an else statement.
We can simply use a hardcoded 'else' here, @else@ is only to create the
first comparison as a plain 'if' and subsequent ones as 'else if'.
Without this, the generated DOMExceptionConstructor does not refer to
the WebIDL::DOMException with its fully qualified name. This caused an
ambiguity error on my machine.
Let's stop putting generic types and AOs from the Web IDL spec into
the Bindings namespace and directory in LibWeb, and instead follow our
usual naming rules of 'directory = namespace = spec name'. The IDL
namespace is already used by LibIDL, so Web::WebIDL seems like a good
choice.
This code generator no longer creates JS wrappers for platform objects
in the old sense, instead they're JS objects internally themselves.
Most of what we generate now are prototypes - which can be seen as
bindings for the internal C++ methods implementing getters, setters, and
methods - as well as object constructors, i.e. bindings for the internal
create_with_global_object() method.
Also tweak the naming of various CMake glue code existing around this.
This name more accurately reflects what we are checking. Also add an
explanatory note that only a hand-curated subset of platform object
types is checked in the absence of a full generated list.
This fixes an issue on Twitter where they were instantiating an
IntersectionObserver with a null root. The root IDL type is
`(Element or Document)?` so null needs to be allowed.
We compute the effective overload sets for each argument count at build
time, to save us having to do it every time a function with overloads
is called.
As part of this, I've moved a couple of methods for checking for
null/undefined from UnionType to Type, and filled in more of their
steps.
This now detects more, and so causes us to hit a `TODO()` which is too
big for me to go after right now, so I've replaced that assertion with
a log message.
Track the kind of Type it is, and use that to provide some convenient
`is_foo()` / `as_foo()` methods. While I was at it, made these all
classes instead of structs and made their data private.
IDL function overload resolution requires knowing each IDL function's
parameters and their types at runtime. The simplest way to do that is
just to make the types the generator uses available to the runtime.
Parsing has moved to LibIDL, but code generation has not, since that is
very specific to WrapperGenerator.
There are still some remaining cases where generated code depends on the
existence of FooWrapper => Web::NS::Foo mappings. Fixing those will
require figuring out the appropriate namespace for all IDL types, not
just the currently parsed interface.
Unlike ensure_web_prototype<T>(), the cached version doesn't require the
prototype type to be fully formed, so we can use it without including
the FooPrototype.h header. It's also a bit less verbose. :^)
This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.
There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.