We now propagate errors when using the {Layer,Image}::flip(),
{Layer,Image}::crop(), {Layer,Image}::rotate() and
{Layer,Image}::resize() functions.
We handle these errors by show an error DialogBox with the error's
message.
This removes 8 FIXMEs:))
In 7c5e30daaa, the focus was "only" on
Userland/Libraries/, whereas this commit cleans up the remaining
headers in the repo, and any new badly-formatted include.
Base+Userland: Add menu item icons
This adds missing icons to Presenter Presentation menu.
This adds missing icon to Image Viewer View menu.
This adds a scale icon for the Image Viewer and Font Editor.
This moves the Fit Image to View icon to the 16x16 folder as it's now
used by Image Viewer and not only Pixel Paint.
This improves the fullscreen and play icons so that they fit together
better.
Now the user can hold primary and/or secondary mouse buttons
and move the mouse around while previewing the color on the
statusbar and fine tune their selection. The color will update
live so the color selected when mouse is released is the final
color used.
Having a `Point`, `Rect` or `Size` claim it's `null` is silly. We have
`Optional<T>` for that. For `Point`, rename `is_null` to `is_zero` to
better reflect what we're testing. For `Rect` and `Size`, `is_null` is
removed outright.
Also, remove `is_empty` from `Point`. Points can't be empty.
Renames on_automatic_scrolling_timer_fired() =>
automatic_scrolling_timer_did_fire()
The 'on_' prefix is usually reserved for AK::Function hooks.
Renames set_automatic_scrolling_{active,timer}() =>
set_automatic_scrolling_timer_active()
For consistency, accuracy, and header file A E S T H E T I C S
This commit ensures that the vectorscope and histogram widgets are not
updated while moving a guide with the guide tool. This significantly
improves performance for large images.
Previously layers weren't compressed at all and the file size could go
up really fast in a project with multiple layers. By switching to PNG,
the situation is slightly better now.
Interestingly enough, this change won't break compatibility with old
files, as PixelPaint loads layers using ImageDecoder which will try
every codec possible. :^)
The move tool enters scaling mode when the user mouses within 10
pixels either side of the the bottom right of the active layer
boundary.
Previously, the bounding box used to determine whether the mouse was
at the bottom right of the layer used coordinates that were scaled to
the size of the image. This made the size of the area
you need to enter proportional the current zoom level.
This commit fixes the issue by using non-scaled coordinates to
calculate the bounding box, meaning its size is unaffected by the
current zoom level.
This change makes ImageEditor provide an altered PaintEvent to the
active tool when rulers are visible. This PaintEvent has a rect that has
been adjust to account for the thickness of the rulers. Tools use this
rect for Painter clipping and this prevents a Tool's on_second_paint
from drawing over top of the rulers
This completes a FIXME which requested us to replace the rects/boxes
with just corner brackets. I also added some color to the brackets
matching the colors they represent. The text remains white :)
This causes the corner X to correctly have dots when any of the open
tabs have unsaved changes. Event calls and undo stack modifications
have been collected to one spot.
This now allows you to select a background color for your new image,
and optionally allows saving that default. You can pick between
Transparent, White, Black, or a custom color (similar to other
editors).
Prior to this change when using CloneTool on a transparent background
the output was a solid black brush stroke. Now it is based on the
source content alpha as well as it's color blended with the target.
This is a first step towards handling PNG encoding failures instead of
just falling over and crashing the program.
This initial step will cause encode() to return an error if the final
ByteBuffer copy fails to allocate. There are more potential failures
that will be surfaced by subsequent commits.
Two FIXMEs were killed in the making of this patch. :^)
Gfx::Color is always 4 bytes (it's just a wrapper over u32) it's less
work just to pass the color directly.
This also updates IPCCompiler to prevent from generating
Gfx::Color const &, which makes replacement easier.
This will make it easier to support both string types at the same time
while we convert code, and tracking down remaining uses.
One big exception is Value::to_string() in LibJS, where the name is
dictated by the ToString AO.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
Since selections with the select tools support undo, it makes
sense for the edit operations 'select all', 'none', 'invert' and
'clear selection' to also support undo.
Previously only part of the preview would be visible when zoomed in,
with less visible the more you zoomed. This also now doesn't scale
the preview line thickness, similar to other image editing programs.
Lasso selection works by allowing the user to draw an arbitrary shape
much like the pen tool and ensuring the shape is closed by connecting
the start/end points when the user is done drawing. Everything inside
the shape becomes the selection.
Selection is determined via an outer flood fill. We begin a flood fill
from a point that is guaranteed to be outside of the drawn shape, and
anything the fill doesn't touch is determined to be the selection
region.
This makes ImageEditor responsible for clearing the active selection
when the escape key is pressed. If the active tool didn't act on the
Escape key (like some selection tools use this to indicate cancelling of
making a new selection), then ImageEditor will check for an active
selection and clear it.
Previously, all keydown KeyEvents were accepted, causing parent widgets
not to receive them. With the addition of shortcut handling to keydown,
shortcuts were not called when the ImageEditor was focused.
This patch will switch cursor to DragCopy when a user enters a widget
while dragging file(s), giving them a visual clue that it *might* be
dropped into this widget.
This is a rather naive approach, as the cursor icon will change for any
kind of file, as currently programs don't know the drag contents before
dropping it. But after all I think it's better than nothing. :^)