The fixes are:
1. Don't copy PCI::DeviceIdentifier during construction. This is a heavy
structure to copy so we definitely don't want to do that. Instead, use
a const reference to it like what happens in other parts in the Kernel.
2. Declare the constructor as explicit to avoid construction errors.
Previously we `VERIFY()`ed that the device supports variable-rate audio
(VRA). Now, we query the VRA bit and if VRA is not supported, we do not
enable double-rate audio and disallow setting any sample rate except
the fixed 48kHz rate as defined by the AC'97 specification. This should
allow the driver to function on a wider array of hardware.
Note that in the AC'97 specification, DRA without VRA is allowed when
supported: this effectively doubles the sample rate to 96kHZ. For now,
we ignore that possibility and let it default to 48kHZ.
Before, only KeyEvent::code_point took the user's keyboard layout
into consideration, while KeyEvent::key was hardcoded QWERTY. This
affected, among other things, Vim Emulation.
Now, KeyEvent::key respects the user's keyboard layout, so will be the
same as KeyEvent::code_point for visible (alphanumeric + symbol) keys.
Co-Authored-By: Ben Wiederhake <BenWiederhake.GitHub@gmx.de>
We were returning `int`s from two functions that caused `ErrorOr` to
not recognize the error codes as a special case. For example,
`ETIMEDOUT` was returned as the positive number 66 resulting in all
kinds of defective behavior.
As a result, SDL2's timer subsystem was not working at all, since the
`SDL_MUTEX_TIMEDOUT` value was never returned.
Executing `asctl set r 96000` no longer results in weird sample rates
being set on the audio devices. SB16 checks for a sample rate between 1
and 44100 Hz, while AC97 implements double-rate support which allows
sample rates between 8kHz and 96kHZ.
This factors out some hardcoded PCMOut registers into a new private
class called AC97Channel, which wraps around a channel's registers and
provides some shared functionality.
No functional changes.
To make sure we don't lose changes, shared file mappings will now be
fully synced when they are unmapped, whether explicitly or implicitly
(by the program exiting/crashing/etc.)
This can incur a lot of work, since we don't keep track of dirty pages,
but that's something we can optimize down the road. :^)
This allows userspace to trigger a full (FIXME) flush of a shared file
mapping to disk. We iterate over all the mapped pages in the VMObject
and write them out to the underlying inode, one by one. This is rather
naive, and there's lots of room for improvement.
Note that shared file mappings are currently not possible since mmap()
returns ENOTSUP for PROT_WRITE+MAP_SHARED. That restriction will be
removed in a subsequent commit. :^)
This is a handy helper that copies out the full contents of a physical
page into a caller-provided buffer. It uses quickmapping internally
(and takes the MM lock for the duration.)
This isn't a complete conversion to ErrorOr<void>, but a good chunk.
The end goal here is to propagate buffer allocation failures to the
caller, and allow the use of TRY() with formatting functions.
We have no way of writing changes to memory-mapped files back to disk,
and software relying on this functionality for output would fail
miserably. Let's just return ENOTSUP instead to allow callers to fall
back to standard file IO instead of silently discarding writes.
This makes the LLD port work, which uses memory-mapped files to write
its output by default.
This feels like it was a refactor transition kind of conversion. The
places that were relying on it can easily be changed to explicitly ask
for the ptr() or a new vaddr() method on Userspace<T*>.
FlatPtr can still implicitly convert to Userspace<T> because the
constructor is not explicit, but there's quite a few more places that
are relying on that conversion.
Some calls of copy_to_user were converting Userspace<T*> to
Userspace<U*> via the implicit conversion to FlatPtr. Change them to use
the static_ptr_cast overload that is designed to express this conversion
A series of refactors changed Threads to always have a name, and to
store their name as a KString. Before the refactors a StringBuilder was
used to format the default thread name for a non-main thread, but it is
since unused. Remove it and the AK/String related header includes from
the thread syscall implementation file.
Two instances of comparing a bool with == true or == false, and one
instance where we can just return an expression instead of checking it
to return true on succeess and false on failure.
... In files included from Kernel/Thread.cpp or Kernel/Process.cpp
Some places the warning is suppressed, because we do not want a const
object do have non-const access to the returned sub-object.