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7 commits

Author SHA1 Message Date
Jelle Raaijmakers
a021a7e240 Applications: Support .obj polygons in 3DFileViewer
Our `WavefrontOBJLoader` only supported faces with 3 vertices, but
`.obj` files can specify arbitrary polygons with 4 or more vertices.
2022-04-10 12:08:31 +02:00
Sahan Fernando
49ed168ced Userland: Use File::lines() range-based for loop where appropriate 2021-12-12 14:06:38 +03:30
Pedro Pereira
5fd58a2663 3DFileViewer: Add 'normals' to Mesh constructor
This change allows a Mesh object to be created with a vector of normals.
2021-11-13 12:52:22 +01:00
Pedro Pereira
7fb8af73bf 3DFileViewer: Add vertex normal parsing to WavefrontOBJLoader
This change allows us to parse vertex-normal lines "vn x y z"
and map them to the correct index on face lines ("f v1/vt1/vn1").
2021-11-13 12:52:22 +01:00
Jesse Buhagiar
343e66b816 3DFileViewer: Support textured models
Models that contain UV co-ordinates are now supported,
and will display with a texture wrapped around it, provided
a `bmp` with the same name as the object is in the same
directory as the 3D Model.
2021-05-26 16:36:53 +04:30
Gunnar Beutner
2a16c8bdb8 3DFileViewer: Clean up file handling
This unifies how 3DFileViewer handles the initial file when starting
the application and when opening files later on via the menu.

Errors are shown both for the initial load as well as when loading
files later on. An error during file load no longer clears the
existing model.

It also adds support for specifying the filename as a command-line
argument.

The opened file's name is shown in the titlebar.
2021-05-20 22:22:56 +02:00
Erik Biederstadt
585e7890cd 3DFileViewer: Move Demos/GLTeapot to Applications/3DFileViewer
Also changes the category to `Graphics`
2021-05-19 19:34:12 +01:00
Renamed from Userland/Demos/GLTeapot/WavefrontOBJLoader.cpp (Browse further)