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10 commits

Author SHA1 Message Date
Lenny Maiorani
160bda7228 Applications: Use default constructors/destructors
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-02-14 22:06:55 +00:00
Mustafa Quraish
1c3e93c6e0 PixelPaint: Use FileSystemAccessClient::try_* APIs 2022-01-20 10:39:12 +01:00
Marcus Nilsson
7ca4d045bd PixelPaint: Make PaletteWidget::set_image_editor take a ImageEditor*
After closing the last open ImageEditor, selecting a color would try to
dereference it causing a crash. Instead make set_image_editor() take a
pointer to it and set it to nullptr when closing the last tab like we
do with LayerListWidget and LayerPropertiesWidget.
2022-01-09 20:24:02 +01:00
Mustafa Quraish
0f749681a9 Everywhere: Use my fancy new serenityos.org email :^) 2021-09-13 20:51:50 +00:00
Mustafa Quraish
8d8ec6365b PixelPaint: Allow changing colors temporarily without palette
Previously, if you wanted to use a custom color, the only way to
do so was to first Ctrl+click on one of the pallette colors, which
would just change that palette item. Then, you would need to
manually click on that color.

Now, you can just click on the preview of the primary/secondary
color to open up the picker and only temporarily use the new color
without affecting the palette at all.
2021-09-02 09:09:12 +02:00
Timothy
1927dbf025 PixelPaint: Use unveil to hide file system 2021-08-07 12:48:22 +02:00
Felix Rauch
8d91dbf6c0 PixelPaint: Add loading and saving of color palettes
Color palettes can now be stored in and read from files. The default
palette will be read from `/res/color-palettes/default.palette`
instead of being hard-coded in PaletteWidget.

The file format is one color per line, in any format that can be
understood by `Gfx::Color::from_string`.
2021-06-21 22:32:58 +02:00
Andreas Kling
8c044d4f52 PixelPaint: Convert main UI to GML :^) 2021-05-16 01:11:56 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Andreas Kling
dc28c07fa5 Applications: Move to Userland/Applications/ 2021-01-12 12:05:23 +01:00
Renamed from Applications/PixelPaint/PaletteWidget.h (Browse further)