This function is ultimately supposed to be generic and allow any |this|
that has a length property, but for now it only works on our own Array
object type.
This is pretty heavy and unoptimized, but it will do the trick for now.
Basically, Heap now has a HashTable<HandleImpl*> and you can call
JS::make_handle(T*) to construct a Handle<T> that guarantees that the
pointee will always survive GC until the Handle<T> is destroyed.
This patch adds NativeProperty, which can be used to implement object
properties that have C++ getters and/or setters.
Use this to move String.prototype.length to its correct place. :^)
This patch adds String.prototype.charAt() to demonstrate that prototype
property lookup works, and that you can call a prototype function on an
object, and it will do what you expect. :^)
Both types of functions are now Function and implement calling via:
virtual Value call(Interpreter&, Vector<Value> arguments);
This removes the need for CallExpression::execute() to care about which
kind of function it's calling. :^)
This can be used to implement arbitrary functionality, callable from
JavaScript.
To make this work, I had to change the way CallExpression passes
arguments to the callee. Instead of a HashMap<String, Value>, we now
pass an ordered list of Argument { String name; Value value; }.
This patch includes a native "print(argument)" function. :^)
This adds a basic Javascript lexer and parser. It can parse the
currently existing demo programs. More work needs to be done to
turn it into a complete parser than can parse arbitrary JS Code.
The lexer outputs tokens with preceeding whitespace and comments
in the trivia member. This should allow us to generate the exact
source code by concatenating the generated tokens.
The parser is written in a way that it always returns a complete
syntax tree. Error conditions are represented as nodes in the
tree. This simplifies the code and allows it to be used as an
early stage parser, e.g for parsing JS documents in an IDE while
editing the source code.:
Objects can now be allocated via the interpreter's heap. Objects that
are allocated in this way will need to be provably reachable from at
least one of the known object graph roots.
The roots are currently determined by Heap::collect_roots().
Anything that wants be collectable garbage should inherit from Cell,
the fundamental atom of the GC heap.
This is pretty neat! :^)
I always tell people to start building things by working on the thing
that seems the most interesting right now. The most interesting thing
here was an AST + simple interpreter, so that's where we start!
There is no lexer or parser yet, we build an AST directly and then
execute it in the interpreter, producing a return value.
This seems like the start of something interesting. :^)